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											2002-10-12 11:37:38 +00:00
										 |  |  | /**
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							|  |  |  |  * $Id$ | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. The Blender | 
					
						
							|  |  |  |  * Foundation also sells licenses for use in proprietary software under | 
					
						
							|  |  |  |  * the Blender License.  See http://www.blender.org/BL/ for information
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							|  |  |  |  * about this. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is: all of this file. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Contributor(s): none yet. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #ifndef PHY__MOTIONSTATE_H
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							|  |  |  | #define PHY__MOTIONSTATE_H
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							|  |  |  | /**
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							|  |  |  | 	PHY_IMotionState is the Interface to explicitly synchronize the world transformation. | 
					
						
							|  |  |  | 	Default implementations for mayor graphics libraries like OpenGL and DirectX can be provided. | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | class	PHY_IMotionState | 
					
						
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							|  |  |  | { | 
					
						
							|  |  |  | 	public: | 
					
						
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							|  |  |  | 		virtual ~PHY_IMotionState(); | 
					
						
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							|  |  |  | 		virtual void	getWorldPosition(float& posX,float& posY,float& posZ)=0; | 
					
						
							|  |  |  | 		virtual void	getWorldScaling(float& scaleX,float& scaleY,float& scaleZ)=0; | 
					
						
							|  |  |  | 		virtual void	getWorldOrientation(float& quatIma0,float& quatIma1,float& quatIma2,float& quatReal)=0; | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 		virtual void	setWorldPosition(float posX,float posY,float posZ)=0; | 
					
						
							|  |  |  | 		virtual	void	setWorldOrientation(float quatIma0,float quatIma1,float quatIma2,float quatReal)=0; | 
					
						
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							|  |  |  | 		virtual	void	calculateWorldTransformations()=0; | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif //PHY__MOTIONSTATE_H
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											2002-10-30 02:07:20 +00:00
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