72 lines
2.3 KiB
C++
72 lines
2.3 KiB
C++
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BKE_CAMERA_H
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#define BKE_CAMERA_H
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/** \file BKE_camera.h
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* \ingroup bke
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* \brief Camera datablock and utility functions.
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Camera;
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struct Object;
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struct RenderData;
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struct Scene;
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struct rctf;
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void *add_camera(const char *name);
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struct Camera *copy_camera(struct Camera *cam);
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void make_local_camera(struct Camera *cam);
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void free_camera(struct Camera *ca);
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float dof_camera(struct Object *ob);
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void object_camera_mode(struct RenderData *rd, struct Object *camera);
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void object_camera_intrinsics(struct Object *camera, struct Camera **cam_r, short *is_ortho, float *shiftx, float *shifty,
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float *clipsta, float *clipend, float *lens, float *sensor_x, float *sensor_y, short *sensor_fit);
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void object_camera_matrix(
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struct RenderData *rd, struct Object *camera, int winx, int winy, short field_second,
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float winmat[][4], struct rctf *viewplane, float *clipsta, float *clipend, float *lens,
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float *sensor_x, float *sensor_y, short *sensor_fit, float *ycor,
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float *viewdx, float *viewdy);
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void camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const short do_clip, const float scale[3],
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float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]);
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void camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]);
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#ifdef __cplusplus
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}
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#endif
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#endif
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