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blender-archive/source/blender/blenkernel/BKE_camera.h

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_CAMERA_H
#define BKE_CAMERA_H
/** \file BKE_camera.h
* \ingroup bke
* \brief Camera datablock and utility functions.
*/
#ifdef __cplusplus
extern "C" {
#endif
struct Camera;
struct Object;
struct RenderData;
struct Scene;
struct rctf;
void *add_camera(const char *name);
struct Camera *copy_camera(struct Camera *cam);
void make_local_camera(struct Camera *cam);
void free_camera(struct Camera *ca);
float dof_camera(struct Object *ob);
void object_camera_mode(struct RenderData *rd, struct Object *camera);
void object_camera_intrinsics(struct Object *camera, struct Camera **cam_r, short *is_ortho, float *shiftx, float *shifty,
float *clipsta, float *clipend, float *lens, float *sensor_x, float *sensor_y, short *sensor_fit);
void object_camera_matrix(
struct RenderData *rd, struct Object *camera, int winx, int winy, short field_second,
float winmat[][4], struct rctf *viewplane, float *clipsta, float *clipend, float *lens,
float *sensor_x, float *sensor_y, short *sensor_fit, float *ycor,
float *viewdx, float *viewdy);
void camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const short do_clip, const float scale[3],
float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]);
void camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]);
#ifdef __cplusplus
}
#endif
#endif