[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
[SCons] Build with Solid as default when enabling the gameengine in the build process [SCons] Build solid and qhull from the extern directory and link statically against them That was about it. There are a few things that needs double checking: * Makefiles * Projectfiles * All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
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@@ -40,8 +40,11 @@
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KX_ConstraintWrapper::KX_ConstraintWrapper(
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PHY_ConstraintType ctype,
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int constraintId,
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PHY_IPhysicsEnvironment* physenv,PyTypeObject *T)
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: m_constraintType(ctype),m_constraintId(constraintId),m_physenv(physenv),PyObjectPlus(T)
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PHY_IPhysicsEnvironment* physenv,PyTypeObject *T) :
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PyObjectPlus(T),
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m_constraintId(constraintId),
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m_constraintType(ctype),
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m_physenv(physenv)
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{
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}
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KX_ConstraintWrapper::~KX_ConstraintWrapper()
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