Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
option. This makes sense, since contexts get created at runtime, there is little reason to require recompilation for this. Only works on linux currently, will be doing more OSs later
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@@ -153,8 +153,6 @@ const char* gpuErrorString(GLenum err)
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}
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#ifdef WITH_GPU_DEBUG
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/* Debug callbacks need the same calling convention as OpenGL functions.
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*/
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#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
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@@ -191,10 +189,10 @@ void gpu_debug_init(void)
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#if !defined(WITH_GLEW_ES) && !defined(GLEW_ES_ONLY)
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if (GLEW_VERSION_4_3) {
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//glEnable(GL_DEBUG_OUTPUT);
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glEnable(GL_DEBUG_OUTPUT);
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glDebugMessageCallback(gpu_debug_proc, mxGetCurrentContext());
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glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
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GPU_STRING_MARKER(sizeof(success), success);
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GPU_string_marker(sizeof(success), success);
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return;
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}
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#endif
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@@ -203,7 +201,7 @@ void gpu_debug_init(void)
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#ifndef GLEW_ES_ONLY
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glDebugMessageCallback(gpu_debug_proc, mxGetCurrentContext());
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glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
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GPU_STRING_MARKER(sizeof(success), success);
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GPU_string_marker(sizeof(success), success);
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#endif
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return;
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}
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@@ -212,7 +210,7 @@ void gpu_debug_init(void)
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if (GLEW_ARB_debug_output) {
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glDebugMessageCallbackARB(gpu_debug_proc, mxGetCurrentContext());
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glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
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GPU_STRING_MARKER(sizeof(success), success);
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GPU_string_marker(sizeof(success), success);
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return;
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}
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@@ -220,7 +218,7 @@ void gpu_debug_init(void)
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if (GLEW_AMD_debug_output) {
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glDebugMessageCallbackAMD(gpu_debug_proc_amd, mxGetCurrentContext());
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glDebugMessageEnableAMD(GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE);
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GPU_STRING_MARKER(sizeof(success), success);
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GPU_string_marker(sizeof(success), success);
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return;
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}
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@@ -268,7 +266,7 @@ void gpu_debug_exit(void)
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return;
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}
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void gpu_string_marker(size_t length, const char *buf)
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void GPU_string_marker(size_t length, const char *buf)
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{
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#ifndef WITH_GLEW_ES
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#ifndef GLEW_ES_ONLY
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@@ -310,8 +308,6 @@ void gpu_string_marker(size_t length, const char *buf)
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return;
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}
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#endif /* WITH_GPU_DEBUG */
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void GPU_print_error_debug(const char *str)
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{
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if (G.debug & G_DEBUG)
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@@ -319,7 +315,7 @@ void GPU_print_error_debug(const char *str)
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}
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void gpu_assert_no_gl_errors(const char* file, int line, const char* str)
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void GPU_assert_no_gl_errors(const char* file, int line, const char* str)
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{
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if (G.debug) {
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GLboolean gl_ok = gpu_report_gl_errors(file, line, str);
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