Dof Object - set the depth of field to an object - set in the camera edit panel but the distance is calculated on the camera object only so linked cameras work.
Alt+Period - sets active pivot some tooltips didnt make much sense, edited a few.
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@@ -1096,7 +1096,7 @@ static void drawcamera(Object *ob, int flag)
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if(cam->flag & CAM_SHOWLIMITS) {
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draw_limit_line(cam->clipsta, cam->clipend, 0x77FFFF);
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/* qdn: was yafray only, now also enabled for Blender to be used with defocus composit node */
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draw_focus_cross(cam->YF_dofdist, cam->drawsize);
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draw_focus_cross(dof_camera(ob), cam->drawsize);
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}
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wrld= G.scene->world;
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