Merged changes in the trunk up to revision 27779.
This commit is contained in:
@@ -1279,7 +1279,7 @@ void RE_InitState(Render *re, Render *source, RenderData *rd, SceneRenderLayer *
|
||||
int index = BLI_findindex(&re->r.layers, srl);
|
||||
if (index != -1) {
|
||||
re->r.actlay = index;
|
||||
re->r.scemode |= (R_SINGLE_LAYER|R_COMP_RERENDER);
|
||||
re->r.scemode |= R_SINGLE_LAYER;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2226,6 +2226,7 @@ static void render_scene(Render *re, Scene *sce, int cfra)
|
||||
|
||||
/* still unsure entity this... */
|
||||
resc->scene= sce;
|
||||
resc->lay= sce->lay;
|
||||
|
||||
/* ensure scene has depsgraph, base flags etc OK */
|
||||
set_scene_bg(sce);
|
||||
@@ -2458,38 +2459,36 @@ static void do_render_composite_fields_blur_3d(Render *re)
|
||||
ntreeCompositTagAnimated(ntree);
|
||||
}
|
||||
|
||||
if(1 || !(re->r.scemode & R_COMP_RERENDER)) {
|
||||
if(ntree && re->r.scemode & R_DOCOMP) {
|
||||
/* checks if there are render-result nodes that need scene */
|
||||
if((re->r.scemode & R_SINGLE_LAYER)==0)
|
||||
ntree_render_scenes(re);
|
||||
if(ntree && re->r.scemode & R_DOCOMP) {
|
||||
/* checks if there are render-result nodes that need scene */
|
||||
if((re->r.scemode & R_SINGLE_LAYER)==0)
|
||||
ntree_render_scenes(re);
|
||||
|
||||
if(!re->test_break(re->tbh)) {
|
||||
ntree->stats_draw= render_composit_stats;
|
||||
ntree->test_break= re->test_break;
|
||||
ntree->sdh= re->sdh;
|
||||
ntree->tbh= re->tbh;
|
||||
/* in case it was never initialized */
|
||||
R.sdh= re->sdh;
|
||||
R.stats_draw= re->stats_draw;
|
||||
|
||||
if(!re->test_break(re->tbh)) {
|
||||
ntree->stats_draw= render_composit_stats;
|
||||
ntree->test_break= re->test_break;
|
||||
ntree->sdh= re->sdh;
|
||||
ntree->tbh= re->tbh;
|
||||
/* in case it was never initialized */
|
||||
R.sdh= re->sdh;
|
||||
R.stats_draw= re->stats_draw;
|
||||
|
||||
if (update_newframe)
|
||||
scene_update_for_newframe(re->scene, re->lay);
|
||||
|
||||
if(re->r.scemode & R_FULL_SAMPLE)
|
||||
do_merge_fullsample(re, ntree);
|
||||
else {
|
||||
ntreeCompositExecTree(ntree, &re->r, G.background==0);
|
||||
}
|
||||
|
||||
ntree->stats_draw= NULL;
|
||||
ntree->test_break= NULL;
|
||||
ntree->tbh= ntree->sdh= NULL;
|
||||
if (update_newframe)
|
||||
scene_update_for_newframe(re->scene, re->lay);
|
||||
|
||||
if(re->r.scemode & R_FULL_SAMPLE)
|
||||
do_merge_fullsample(re, ntree);
|
||||
else {
|
||||
ntreeCompositExecTree(ntree, &re->r, G.background==0);
|
||||
}
|
||||
|
||||
ntree->stats_draw= NULL;
|
||||
ntree->test_break= NULL;
|
||||
ntree->tbh= ntree->sdh= NULL;
|
||||
}
|
||||
else if(re->r.scemode & R_FULL_SAMPLE)
|
||||
do_merge_fullsample(re, NULL);
|
||||
}
|
||||
else if(re->r.scemode & R_FULL_SAMPLE)
|
||||
do_merge_fullsample(re, NULL);
|
||||
}
|
||||
|
||||
/* weak... the display callback wants an active renderlayer pointer... */
|
||||
|
||||
Reference in New Issue
Block a user