Merged changes in the trunk up to revision 27779.

This commit is contained in:
2010-03-26 20:18:39 +00:00
51 changed files with 406 additions and 413 deletions

View File

@@ -1279,7 +1279,7 @@ void RE_InitState(Render *re, Render *source, RenderData *rd, SceneRenderLayer *
int index = BLI_findindex(&re->r.layers, srl);
if (index != -1) {
re->r.actlay = index;
re->r.scemode |= (R_SINGLE_LAYER|R_COMP_RERENDER);
re->r.scemode |= R_SINGLE_LAYER;
}
}
@@ -2226,6 +2226,7 @@ static void render_scene(Render *re, Scene *sce, int cfra)
/* still unsure entity this... */
resc->scene= sce;
resc->lay= sce->lay;
/* ensure scene has depsgraph, base flags etc OK */
set_scene_bg(sce);
@@ -2458,38 +2459,36 @@ static void do_render_composite_fields_blur_3d(Render *re)
ntreeCompositTagAnimated(ntree);
}
if(1 || !(re->r.scemode & R_COMP_RERENDER)) {
if(ntree && re->r.scemode & R_DOCOMP) {
/* checks if there are render-result nodes that need scene */
if((re->r.scemode & R_SINGLE_LAYER)==0)
ntree_render_scenes(re);
if(ntree && re->r.scemode & R_DOCOMP) {
/* checks if there are render-result nodes that need scene */
if((re->r.scemode & R_SINGLE_LAYER)==0)
ntree_render_scenes(re);
if(!re->test_break(re->tbh)) {
ntree->stats_draw= render_composit_stats;
ntree->test_break= re->test_break;
ntree->sdh= re->sdh;
ntree->tbh= re->tbh;
/* in case it was never initialized */
R.sdh= re->sdh;
R.stats_draw= re->stats_draw;
if(!re->test_break(re->tbh)) {
ntree->stats_draw= render_composit_stats;
ntree->test_break= re->test_break;
ntree->sdh= re->sdh;
ntree->tbh= re->tbh;
/* in case it was never initialized */
R.sdh= re->sdh;
R.stats_draw= re->stats_draw;
if (update_newframe)
scene_update_for_newframe(re->scene, re->lay);
if(re->r.scemode & R_FULL_SAMPLE)
do_merge_fullsample(re, ntree);
else {
ntreeCompositExecTree(ntree, &re->r, G.background==0);
}
ntree->stats_draw= NULL;
ntree->test_break= NULL;
ntree->tbh= ntree->sdh= NULL;
if (update_newframe)
scene_update_for_newframe(re->scene, re->lay);
if(re->r.scemode & R_FULL_SAMPLE)
do_merge_fullsample(re, ntree);
else {
ntreeCompositExecTree(ntree, &re->r, G.background==0);
}
ntree->stats_draw= NULL;
ntree->test_break= NULL;
ntree->tbh= ntree->sdh= NULL;
}
else if(re->r.scemode & R_FULL_SAMPLE)
do_merge_fullsample(re, NULL);
}
else if(re->r.scemode & R_FULL_SAMPLE)
do_merge_fullsample(re, NULL);
}
/* weak... the display callback wants an active renderlayer pointer... */