added the texmesh to Mesh property to mesh.
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@@ -730,6 +730,9 @@ class Mesh:
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@ivar activeGroup: The mesh's active vertex group. The mesh must be
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linked to an object (read the comment in L{addVertGroup} for more info).
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@type activeGroup: string or None
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@ivar texMesh: The mesh's texMesh setting, used so coordinates from another
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mesh can be used for rendering textures.
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@type texMesh: Mesh or None
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"""
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def getFromObject(name,cage=0):
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