Fix T99706: Crash rendering with headless builds
When rendering with headless builds, show an error instead of crashing. Previously GPU_backend_init was called indirectly from DRW_opengl_context_create, a new function is now called from the window manager (GPU_backend_init_once), so it's possible to check if the GPU has a back-end. This also disables the `bgl` Python module when building WITH_HEADLESS. Reviewed By: fclem Ref D15463
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@@ -259,7 +259,9 @@ static struct _inittab bpy_internal_modules[] = {
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{"mathutils.kdtree", PyInit_mathutils_kdtree},
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#endif
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{"_bpy_path", BPyInit__bpy_path},
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#ifdef WITH_OPENGL
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{"bgl", BPyInit_bgl},
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#endif
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{"blf", BPyInit_blf},
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{"bl_math", BPyInit_bl_math},
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{"imbuf", BPyInit_imbuf},
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