Fix #35368:
* Editing number of segments for particle hair did not update the viewport. * Hidden particles were confusing, the paths were drawn but without the points. Now it draws the path faded to indicate that they are hidden/locked. * Select tips/roots operators now have options to select/deselect/toggle/invert.
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@@ -243,6 +243,7 @@ void WM_operator_properties_gesture_border(struct wmOperatorType *ot, bool exte
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void WM_operator_properties_mouse_select(struct wmOperatorType *ot);
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void WM_operator_properties_gesture_straightline(struct wmOperatorType *ot, bool cursor);
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void WM_operator_properties_select_all(struct wmOperatorType *ot);
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void WM_operator_properties_select_action(struct wmOperatorType *ot, int default_action);
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bool WM_operator_check_ui_enabled(const struct bContext *C, const char *idname);
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wmOperator *WM_operator_last_redo(const struct bContext *C);
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