Cleanup: use our own conventions for tags in comments

This commit is contained in:
2022-01-31 10:29:46 +11:00
parent 14427f5aaa
commit 012e41fc8b
50 changed files with 83 additions and 82 deletions

View File

@@ -49,7 +49,7 @@ void EEVEE_subsurface_draw_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
const int fs_size[2] = {(int)viewport_size[0], (int)viewport_size[1]};
if (effects->enabled_effects & EFFECT_SSS) {
/* NOTE : we need another stencil because the stencil buffer is on the same texture
/* NOTE: we need another stencil because the stencil buffer is on the same texture
* as the depth buffer we are sampling from. This could be avoided if the stencil is
* a separate texture but that needs OpenGL 4.4 or ARB_texture_stencil8.
* OR OpenGL 4.3 / ARB_ES3_compatibility if using a render-buffer instead. */