Cleanup: use our own conventions for tags in comments
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@@ -212,7 +212,7 @@ vec3 view_position_derivative_from_depth(vec2 uvs, vec2 ofs, vec3 vP, float dept
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}
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}
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/* TODO(fclem) port to a common place for other effects to use. */
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/* TODO(@fclem): port to a common place for other effects to use. */
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bool reconstruct_view_position_and_normal_from_depth(vec2 uvs, out vec3 vP, out vec3 vNg)
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{
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vec2 texel_size = vec2(abs(dFdx(uvs.x)), abs(dFdy(uvs.y)));
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