whitespace edits, make formatting for functions consustent at least within the file.

This commit is contained in:
2011-09-28 05:53:40 +00:00
parent 4208eed25b
commit 018fa1540e
49 changed files with 182 additions and 98 deletions

View File

@@ -44,7 +44,8 @@
/* implementation */
void *avi_converter_from_avi_rgb (AviMovie *movie, int stream, unsigned char *buffer, int *size) {
void *avi_converter_from_avi_rgb (AviMovie *movie, int stream, unsigned char *buffer, int *size)
{
int x, y,i, rowstride;
unsigned char *buf;
AviBitmapInfoHeader *bi;
@@ -116,7 +117,8 @@ void *avi_converter_from_avi_rgb (AviMovie *movie, int stream, unsigned char *bu
}
}
void *avi_converter_to_avi_rgb (AviMovie *movie, int stream, unsigned char *buffer, int *size) {
void *avi_converter_to_avi_rgb (AviMovie *movie, int stream, unsigned char *buffer, int *size)
{
int y, x, i, rowstride;
unsigned char *buf;

View File

@@ -908,7 +908,8 @@ static int apply_boid_rule(BoidBrainData *bbd, BoidRule *rule, BoidValues *val,
else
return 0;
}
static BoidState *get_boid_state(BoidSettings *boids, ParticleData *pa) {
static BoidState *get_boid_state(BoidSettings *boids, ParticleData *pa)
{
BoidState *state = boids->states.first;
BoidParticle *bpa = pa->boid;

View File

@@ -1374,7 +1374,8 @@ static CollPair* cloth_collision ( ModifierData *md1, ModifierData *md2, BVHTree
return collpair;
}
static void machine_epsilon_offset(Cloth *cloth) {
static void machine_epsilon_offset(Cloth *cloth)
{
ClothVertex *cv;
int i, j;

View File

@@ -3937,7 +3937,8 @@ static bConstraintTypeInfo *constraintsTypeInfo[NUM_CONSTRAINT_TYPES];
static short CTI_INIT= 1; /* when non-zero, the list needs to be updated */
/* This function only gets called when CTI_INIT is non-zero */
static void constraints_init_typeinfo (void) {
static void constraints_init_typeinfo (void)
{
constraintsTypeInfo[0]= NULL; /* 'Null' Constraint */
constraintsTypeInfo[1]= &CTI_CHILDOF; /* ChildOf Constraint */
constraintsTypeInfo[2]= &CTI_TRACKTO; /* TrackTo Constraint */

View File

@@ -1406,7 +1406,8 @@ void makeDispListCurveTypes_forOrco(struct Scene *scene, struct Object *ob, stru
}
/* add Orco layer to the displist object which has got derived mesh and return orco */
float *makeOrcoDispList(Scene *scene, Object *ob, DerivedMesh *derivedFinal, int forRender) {
float *makeOrcoDispList(Scene *scene, Object *ob, DerivedMesh *derivedFinal, int forRender)
{
float *orco;
if (derivedFinal == NULL)

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@@ -109,7 +109,8 @@ int BKE_idcode_is_valid(int code)
return idtype_from_code(code)?1:0;
}
int BKE_idcode_is_linkable(int code) {
int BKE_idcode_is_linkable(int code)
{
IDType *idt= idtype_from_code(code);
return idt?(idt->flags&IDTYPE_FLAGS_ISLINKABLE):0;
}

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@@ -2829,7 +2829,8 @@ void object_sculpt_modifiers_changed(Object *ob)
}
}
float give_timeoffset(Object *ob) {
float give_timeoffset(Object *ob)
{
if ((ob->ipoflag & OB_OFFS_PARENTADD) && ob->parent) {
return ob->sf + give_timeoffset(ob->parent);
} else {
@@ -2837,7 +2838,8 @@ float give_timeoffset(Object *ob) {
}
}
int give_obdata_texspace(Object *ob, short **texflag, float **loc, float **size, float **rot) {
int give_obdata_texspace(Object *ob, short **texflag, float **loc, float **size, float **rot)
{
if (ob->data==NULL)
return 0;

View File

@@ -2544,7 +2544,8 @@ static void ptcache_dt_to_str(char *str, double dtime)
sprintf(str, "%is", ((int)dtime) % 60);
}
static void *ptcache_bake_thread(void *ptr) {
static void *ptcache_bake_thread(void *ptr)
{
int usetimer = 0, sfra, efra;
double stime, ptime, ctime, fetd;
char run[32], cur[32], etd[32];

View File

@@ -2852,7 +2852,8 @@ void update_changed_seq_and_deps(Scene *scene, Sequence *changed_seq, int len_ch
left and right are the bounds at which the sequence is rendered,
start and end are from the start and fixed length of the sequence.
*/
int seq_tx_get_start(Sequence *seq) {
int seq_tx_get_start(Sequence *seq)
{
return seq->start;
}
int seq_tx_get_end(Sequence *seq)

View File

@@ -2792,7 +2792,8 @@ int setcurr_tab_spaces (Text *text, int space)
/*********************************/
/* Creates and adds a marker to the list maintaining sorted order */
void txt_add_marker(Text *text, TextLine *line, int start, int end, const unsigned char color[4], int group, int flags) {
void txt_add_marker(Text *text, TextLine *line, int start, int end, const unsigned char color[4], int group, int flags)
{
TextMarker *tmp, *marker;
marker= MEM_mallocN(sizeof(TextMarker), "text_marker");
@@ -2841,7 +2842,8 @@ TextMarker *txt_find_marker_region(Text *text, TextLine *line, int start, int en
/* Clears all markers on the specified line between two points. If the group or
flags fields are non-zero the returned flag must be in the specified group
and have at least the specified flags set. */
short txt_clear_marker_region(Text *text, TextLine *line, int start, int end, int group, int flags) {
short txt_clear_marker_region(Text *text, TextLine *line, int start, int end, int group, int flags)
{
TextMarker *marker, *next;
int lineno= txt_get_span(text->lines.first, line);
short cleared= 0;
@@ -2866,7 +2868,8 @@ short txt_clear_marker_region(Text *text, TextLine *line, int start, int end, in
/* Clears all markers in the specified group (if given) with at least the
specified flags set. Useful for clearing temporary markers (group=0,
flags=TMARK_TEMP) */
short txt_clear_markers(Text *text, int group, int flags) {
short txt_clear_markers(Text *text, int group, int flags)
{
TextMarker *marker, *next;
short cleared= 0;

View File

@@ -808,7 +808,8 @@ void flush_ffmpeg(void)
********************************************************************** */
/* Get the output filename-- similar to the other output formats */
void filepath_ffmpeg(char* string, RenderData* rd) {
void filepath_ffmpeg(char* string, RenderData* rd)
{
char autosplit[20];
const char ** exts = get_file_extensions(rd->ffcodecdata.type);

View File

@@ -76,7 +76,8 @@ struct bArgs {
int *passes;
};
static unsigned int case_strhash(const void *ptr) {
static unsigned int case_strhash(const void *ptr)
{
const char *s= ptr;
unsigned int i= 0;
unsigned char c;

View File

@@ -70,7 +70,8 @@ struct DynStr {
/***/
DynStr *BLI_dynstr_new(void) {
DynStr *BLI_dynstr_new(void)
{
DynStr *ds= MEM_mallocN(sizeof(*ds), "DynStr");
ds->elems= ds->last= NULL;
ds->curlen= 0;
@@ -78,7 +79,8 @@ DynStr *BLI_dynstr_new(void) {
return ds;
}
void BLI_dynstr_append(DynStr *ds, const char *cstr) {
void BLI_dynstr_append(DynStr *ds, const char *cstr)
{
DynStrElem *dse= malloc(sizeof(*dse));
int cstrlen= strlen(cstr);
@@ -220,7 +222,8 @@ void BLI_dynstr_appendf(DynStr *ds, const char *format, ...)
}
}
int BLI_dynstr_get_len(DynStr *ds) {
int BLI_dynstr_get_len(DynStr *ds)
{
return ds->curlen;
}

View File

@@ -350,7 +350,8 @@ static void sort_along_axis(BVHTree *tree, int start, int end, int axis)
//after a call to this function you can expect one of:
// every node to left of a[n] are smaller or equal to it
// every node to the right of a[n] are greater or equal to it
static int partition_nth_element(BVHNode **a, int _begin, int _end, int n, int axis){
static int partition_nth_element(BVHNode **a, int _begin, int _end, int n, int axis)
{
int begin = _begin, end = _end, cut;
while(end-begin > 3)
{

View File

@@ -644,7 +644,8 @@ void BLI_bpathIterator_step(struct BPathIterator *bpi)
}
}
int BLI_bpathIterator_isDone( struct BPathIterator *bpi) {
int BLI_bpathIterator_isDone( struct BPathIterator *bpi)
{
return bpi->type==BPATH_DONE;
}
@@ -699,7 +700,8 @@ static void bpath_as_report(struct BPathIterator *bpi, const char *message, Repo
}
/* high level function */
void checkMissingFiles(Main *bmain, ReportList *reports) {
void checkMissingFiles(Main *bmain, ReportList *reports)
{
struct BPathIterator *bpi;
/* be sure there is low chance of the path being too short */
@@ -718,7 +720,8 @@ void checkMissingFiles(Main *bmain, ReportList *reports) {
}
/* dont log any errors at the moment, should probably do this */
void makeFilesRelative(Main *bmain, const char *basedir, ReportList *reports) {
void makeFilesRelative(Main *bmain, const char *basedir, ReportList *reports)
{
int tot= 0, changed= 0, failed= 0, linked= 0;
struct BPathIterator *bpi;
char filepath[FILE_MAX];
@@ -886,7 +889,8 @@ static int findFileRecursive(char *filename_new, const char *dirname, const char
}
/* high level function - call from fileselector */
void findMissingFiles(Main *bmain, const char *str) {
void findMissingFiles(Main *bmain, const char *str)
{
struct BPathIterator *bpi;
/* be sure there is low chance of the path being too short */

View File

@@ -64,7 +64,8 @@ double round(double x);
/* from python 3.1 floatobject.c
* ndigits must be between 0 and 21 */
double double_round(double x, int ndigits) {
double double_round(double x, int ndigits)
{
double pow1, pow2, y, z;
if (ndigits >= 0) {
pow1 = pow(10.0, (double)ndigits);

View File

@@ -785,7 +785,8 @@ void BLI_getlastdir(const char* dir, char *last, const size_t maxlen)
/* This is now only used to really get the user's default document folder */
/* On Windows I chose the 'Users/<MyUserName>/Documents' since it's used
as default location to save documents */
const char *BLI_getDefaultDocumentFolder(void) {
const char *BLI_getDefaultDocumentFolder(void)
{
#if !defined(WIN32)
return getenv("HOME");
@@ -1206,7 +1207,8 @@ void BLI_char_switch(char *string, char from, char to)
}
}
void BLI_make_exist(char *dir) {
void BLI_make_exist(char *dir)
{
int a;
BLI_char_switch(dir, ALTSEP, SEP);
@@ -1550,7 +1552,8 @@ int BKE_rebase_path(char *abs, size_t abs_len, char *rel, size_t rel_len, const
return 1;
}
char *BLI_first_slash(char *string) {
char *BLI_first_slash(char *string)
{
char *ffslash, *fbslash;
ffslash= strchr(string, '/');
@@ -1563,7 +1566,8 @@ char *BLI_first_slash(char *string) {
else return fbslash;
}
char *BLI_last_slash(const char *string) {
char *BLI_last_slash(const char *string)
{
char *lfslash, *lbslash;
lfslash= strrchr(string, '/');
@@ -1577,7 +1581,8 @@ char *BLI_last_slash(const char *string) {
}
/* adds a slash if there isnt one there already */
int BLI_add_slash(char *string) {
int BLI_add_slash(char *string)
{
int len = strlen(string);
#ifdef WIN32
if (len==0 || string[len-1]!='\\') {
@@ -1596,7 +1601,8 @@ int BLI_add_slash(char *string) {
}
/* removes a slash if there is one */
void BLI_del_slash(char *string) {
void BLI_del_slash(char *string)
{
int len = strlen(string);
while (len) {
#ifdef WIN32

View File

@@ -469,7 +469,8 @@ int BLI_exist(const char *name)
}
/* would be better in fileops.c except that it needs stat.h so add here */
int BLI_is_dir(const char *file) {
int BLI_is_dir(const char *file)
{
return S_ISDIR(BLI_exist(file));
}

View File

@@ -43,14 +43,16 @@
#include "BLI_dynstr.h"
#include "BLI_string.h"
char *BLI_strdupn(const char *str, const size_t len) {
char *BLI_strdupn(const char *str, const size_t len)
{
char *n= MEM_mallocN(len+1, "strdup");
memcpy(n, str, len);
n[len]= '\0';
return n;
}
char *BLI_strdup(const char *str) {
char *BLI_strdup(const char *str)
{
return BLI_strdupn(str, strlen(str));
}
@@ -67,7 +69,8 @@ char *BLI_strdupcat(const char *str1, const char *str2)
return n;
}
char *BLI_strncpy(char *dst, const char *src, const size_t maxncpy) {
char *BLI_strncpy(char *dst, const char *src, const size_t maxncpy)
{
size_t srclen= strlen(src);
size_t cpylen= (srclen>(maxncpy-1))?(maxncpy-1):srclen;
@@ -87,7 +90,8 @@ size_t BLI_snprintf(char *buffer, size_t count, const char *format, ...)
if (n != -1 && n < count) {
buffer[n] = '\0';
} else {
}
else {
buffer[count-1] = '\0';
}
@@ -280,7 +284,8 @@ char *BLI_strcasestr(const char *s, const char *find)
}
int BLI_strcasecmp(const char *s1, const char *s2) {
int BLI_strcasecmp(const char *s1, const char *s2)
{
int i;
for (i=0; ; i++) {
@@ -299,7 +304,8 @@ int BLI_strcasecmp(const char *s1, const char *s2) {
return 0;
}
int BLI_strncasecmp(const char *s1, const char *s2, size_t len) {
int BLI_strncasecmp(const char *s1, const char *s2, size_t len)
{
int i;
for (i=0; i<len; i++) {

View File

@@ -218,7 +218,8 @@ static void *tslot_thread_start(void *tslot_p)
return tslot->do_thread(tslot->callerdata);
}
int BLI_thread_is_main(void) {
int BLI_thread_is_main(void)
{
return pthread_equal(pthread_self(), mainid);
}

View File

@@ -240,7 +240,8 @@ LinkNode *BLO_blendhandle_get_linkable_groups(BlendHandle *bh)
return names;
}
void BLO_blendhandle_close(BlendHandle *bh) {
void BLO_blendhandle_close(BlendHandle *bh)
{
FileData *fd= (FileData*) bh;
blo_freefiledata(fd);

View File

@@ -426,7 +426,7 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
//sets the rna_path and array index to curve
void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves , char* rna_path , int array_index )
void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves , const char* rna_path , int array_index )
{
std::vector<FCurve*>::iterator it;
int i;

View File

@@ -164,7 +164,7 @@ public:
int setAnimType ( const COLLADAFW::Animatable * prop , int type, int addition);
void modify_fcurve(std::vector<FCurve*>* curves , char* rna_path , int array_index );
void modify_fcurve(std::vector<FCurve*>* curves , const char* rna_path , int array_index );
// prerequisites:
// animlist_map - map animlist id -> animlist
// curve_map - map anim id -> curve(s)

View File

@@ -6537,8 +6537,8 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
return nu;
}
static int curvesurf_prim_add(bContext *C, wmOperator *op, int type, int isSurf) {
static int curvesurf_prim_add(bContext *C, wmOperator *op, int type, int isSurf)
{
Object *obedit= CTX_data_edit_object(C);
ListBase *editnurb;
Nurb *nu;
@@ -6607,11 +6607,13 @@ static int curvesurf_prim_add(bContext *C, wmOperator *op, int type, int isSurf)
return OPERATOR_FINISHED;
}
static int curve_prim_add(bContext *C, wmOperator *op, int type) {
static int curve_prim_add(bContext *C, wmOperator *op, int type)
{
return curvesurf_prim_add(C, op, type, 0);
}
static int surf_prim_add(bContext *C, wmOperator *op, int type) {
static int surf_prim_add(bContext *C, wmOperator *op, int type)
{
return curvesurf_prim_add(C, op, type, 1);
}

View File

@@ -2804,7 +2804,8 @@ uiBut *uiDefBut(uiBlock *block, int type, int retval, const char *str, int x1, i
* otherwise return -1.
* (1<<findBitIndex(x))==x for powers of two.
*/
static int findBitIndex(unsigned int x) {
static int findBitIndex(unsigned int x)
{
if (!x || (x&(x-1))!=0) { /* x&(x-1) strips lowest bit */
return -1;
} else {

View File

@@ -883,7 +883,8 @@ static void multiresbake_start(MultiresBakeRender *bkr)
finish_images(bkr);
}
static int multiresbake_check(bContext *C, wmOperator *op) {
static int multiresbake_check(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob;
Mesh *me;

View File

@@ -756,7 +756,8 @@ static void vgroup_normalize(Object *ob)
It returns the number that it added (0-2)
It relies on verts having -1 for unassigned indices
*/
static int tryToAddVerts(int *verts, int length, int a, int b) {
static int tryToAddVerts(int *verts, int length, int a, int b)
{
char containsA = FALSE;
char containsB = FALSE;
int added = 0;
@@ -786,7 +787,8 @@ and returns an array of indices of size count
count is an int passed by reference so it can be assigned the value of the length here.
*/
static int* getSurroundingVerts(Mesh *me, int vert, int *count) {
static int* getSurroundingVerts(Mesh *me, int vert, int *count)
{
int length = 0;
int *tverts;
int *verts = NULL;
@@ -848,7 +850,8 @@ static int* getSurroundingVerts(Mesh *me, int vert, int *count) {
/* get a single point in space by averaging a point cloud (vectors of size 3)
coord is the place the average is stored, points is the point cloud, count is the number of points in the cloud
*/
static void getSingleCoordinate(MVert *points, int count, float coord[3]) {
static void getSingleCoordinate(MVert *points, int count, float coord[3])
{
int i;
zero_v3(coord);
for(i = 0; i < count; i++) {
@@ -875,7 +878,8 @@ static void getNearestPointOnPlane(const float norm[3], const float coord[3], co
}
/* distance of two vectors a and b of size length */
static float distance(float* a, float *b, int length) {
static float distance(float* a, float *b, int length)
{
int i;
float sum = 0;
for(i = 0; i < length; i++) {
@@ -888,7 +892,8 @@ static float distance(float* a, float *b, int length) {
compute the amount of vertical distance relative to the plane and store it in dists,
then get the horizontal and vertical change and store them in changes
*/
static void getVerticalAndHorizontalChange(float *norm, float d, float *coord, float *start, float distToStart, float *end, float (*changes)[2], float *dists, int index) {
static void getVerticalAndHorizontalChange(float *norm, float d, float *coord, float *start, float distToStart, float *end, float (*changes)[2], float *dists, int index)
{
// A=Q-((Q-P).N)N
// D = (a*x0 + b*y0 +c*z0 +d)
float projA[3] = {0}, projB[3] = {0};
@@ -906,7 +911,8 @@ static void getVerticalAndHorizontalChange(float *norm, float d, float *coord, f
}
// I need the derived mesh to be forgotten so the positions are recalculated with weight changes (see dm_deform_recalc)
static void dm_deform_clear(DerivedMesh *dm, Object *ob) {
static void dm_deform_clear(DerivedMesh *dm, Object *ob)
{
if(ob->derivedDeform && (ob->derivedDeform)==dm) {
ob->derivedDeform->needsFree = 1;
ob->derivedDeform->release(ob->derivedDeform);
@@ -919,7 +925,8 @@ static void dm_deform_clear(DerivedMesh *dm, Object *ob) {
}
// recalculate the deformation
static DerivedMesh* dm_deform_recalc(Scene *scene, Object *ob) {
static DerivedMesh* dm_deform_recalc(Scene *scene, Object *ob)
{
return mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
}
@@ -931,7 +938,8 @@ index is the index of the vertex being moved
norm and d are the plane's properties for the equation: ax + by + cz + d = 0
coord is a point on the plane
*/
static void moveCloserToDistanceFromPlane(Scene *scene, Object *ob, Mesh *me, int index, float norm[3], float coord[3], float d, float distToBe, float strength, float cp) {
static void moveCloserToDistanceFromPlane(Scene *scene, Object *ob, Mesh *me, int index, float norm[3], float coord[3], float d, float distToBe, float strength, float cp)
{
DerivedMesh *dm;
MDeformWeight *dw;
MVert m;

View File

@@ -364,7 +364,8 @@ void fdrawXORcirc(float xofs, float yofs, float rad)
set_inverted_drawing(0);
}
void glutil_draw_filled_arc(float start, float angle, float radius, int nsegments) {
void glutil_draw_filled_arc(float start, float angle, float radius, int nsegments)
{
int i;
glBegin(GL_TRIANGLE_FAN);
@@ -378,7 +379,8 @@ void glutil_draw_filled_arc(float start, float angle, float radius, int nsegment
glEnd();
}
void glutil_draw_lined_arc(float start, float angle, float radius, int nsegments) {
void glutil_draw_lined_arc(float start, float angle, float radius, int nsegments)
{
int i;
glBegin(GL_LINE_STRIP);
@@ -797,7 +799,8 @@ void bglBegin(int mode)
}
}
int bglPointHack(void) {
int bglPointHack(void)
{
float value[4];
int pointhack_px;
glGetFloatv(GL_POINT_SIZE_RANGE, value);

View File

@@ -1857,11 +1857,13 @@ static int IsectPT2Df_limit(float pt[2], float v1[2], float v2[2], float v3[2],
/* Clip the face by a bucket and set the uv-space bucket_bounds_uv
* so we have the clipped UV's to do pixel intersection tests with
* */
static int float_z_sort_flip(const void *p1, const void *p2) {
static int float_z_sort_flip(const void *p1, const void *p2)
{
return (((float *)p1)[2] < ((float *)p2)[2] ? 1:-1);
}
static int float_z_sort(const void *p1, const void *p2) {
static int float_z_sort(const void *p1, const void *p2)
{
return (((float *)p1)[2] < ((float *)p2)[2] ?-1:1);
}
@@ -3686,7 +3688,8 @@ static void do_projectpaint_draw(ProjPaintState *ps, ProjPixel *projPixel, float
}
}
static void do_projectpaint_draw_f(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask, int use_color_correction) {
static void do_projectpaint_draw_f(ProjPaintState *ps, ProjPixel *projPixel, float *rgba, float alpha, float mask, int use_color_correction)
{
if (ps->is_texbrush) {
/* rgba already holds a texture result here from higher level function */
float rgba_br[3];

View File

@@ -244,7 +244,8 @@ static int compare_size(const void *a1, const void *a2)
else return BLI_natstrcmp(entry1->relname,entry2->relname);
}
static int compare_extension(const void *a1, const void *a2) {
static int compare_extension(const void *a1, const void *a2)
{
const struct direntry *entry1=a1, *entry2=a2;
const char *sufix1, *sufix2;
const char *nil="";

View File

@@ -3266,7 +3266,8 @@ void NODE_OT_delete(wmOperatorType *ot)
}
/* ****************** Delete with reconnect ******************* */
static int is_connected_to_input_socket(bNode* node, bNodeLink* link) {
static int is_connected_to_input_socket(bNode* node, bNodeLink* link)
{
bNodeSocket *sock;
if (link->tonode == node) {
for(sock= node->inputs.first; sock; sock= sock->next) {

View File

@@ -530,7 +530,8 @@ void SEQUENCER_OT_select(wmOperatorType *ot)
/* run recursivly to select linked */
static int select_more_less_seq__internal(Scene *scene, int sel, int linked) {
static int select_more_less_seq__internal(Scene *scene, int sel, int linked)
{
Editing *ed= seq_give_editing(scene, FALSE);
Sequence *seq, *neighbor;
int change=0;

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@@ -1757,7 +1757,8 @@ static void drawSelectedVertices__mapFunc(void *userData, int index, float *co,
}
}
static void drawSelectedVertices(DerivedMesh *dm, Mesh *me) {
static void drawSelectedVertices(DerivedMesh *dm, Mesh *me)
{
glBegin(GL_POINTS);
dm->foreachMappedVert(dm, drawSelectedVertices__mapFunc, me->mvert);
glEnd();

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@@ -1270,7 +1270,8 @@ void applyTransObjects(TransInfo *t)
recalcData(t);
}
static void restoreElement(TransData *td) {
static void restoreElement(TransData *td)
{
/* TransData for crease has no loc */
if (td->loc) {
copy_v3_v3(td->loc, td->iloc);

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@@ -118,7 +118,8 @@ static void InputTrackBall(TransInfo *UNUSED(t), MouseInput *mi, const int mval[
output[1] *= mi->factor;
}
static void InputHorizontalRatio(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
static void InputHorizontalRatio(TransInfo *t, MouseInput *mi, const int mval[2], float output[3])
{
float x, pad;
pad = t->ar->winx / 10;
@@ -135,7 +136,8 @@ static void InputHorizontalRatio(TransInfo *t, MouseInput *mi, const int mval[2]
output[0] = (x - pad) / (t->ar->winx - 2 * pad);
}
static void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
static void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, const int mval[2], float output[3])
{
float vec[3];
InputVector(t, mi, mval, vec);
@@ -144,7 +146,8 @@ static void InputHorizontalAbsolute(TransInfo *t, MouseInput *mi, const int mval
output[0] = dot_v3v3(t->viewinv[0], vec) * 2.0f;
}
static void InputVerticalRatio(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
static void InputVerticalRatio(TransInfo *t, MouseInput *mi, const int mval[2], float output[3])
{
float y, pad;
pad = t->ar->winy / 10;
@@ -160,7 +163,8 @@ static void InputVerticalRatio(TransInfo *t, MouseInput *mi, const int mval[2],
output[0] = (y - pad) / (t->ar->winy - 2 * pad);
}
static void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, const int mval[2], float output[3]) {
static void InputVerticalAbsolute(TransInfo *t, MouseInput *mi, const int mval[2], float output[3])
{
float vec[3];
InputVector(t, mi, mval, vec);

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@@ -1584,7 +1584,8 @@ static int snapObject(Scene *scene, ARegion *ar, Object *ob, int editobject, flo
return retval;
}
static int snapObjects(Scene *scene, View3D *v3d, ARegion *ar, Object *obedit, float mval[2], int *dist, float *loc, float *no, SnapMode mode) {
static int snapObjects(Scene *scene, View3D *v3d, ARegion *ar, Object *obedit, float mval[2], int *dist, float *loc, float *no, SnapMode mode)
{
Base *base;
float depth = FLT_MAX;
int retval = 0;
@@ -1914,7 +1915,8 @@ int peelObjectsContext(bContext *C, ListBase *depth_peels, float mval[2])
static void applyGrid(TransInfo *t, float *val, int max_index, float fac[3], GearsType action);
void snapGridAction(TransInfo *t, float *val, GearsType action) {
void snapGridAction(TransInfo *t, float *val, GearsType action)
{
float fac[3];
fac[NO_GEARS] = t->snap[0];
@@ -1925,7 +1927,8 @@ void snapGridAction(TransInfo *t, float *val, GearsType action) {
}
void snapGrid(TransInfo *t, float *val) {
void snapGrid(TransInfo *t, float *val)
{
GearsType action;
// Only do something if using Snap to Grid

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@@ -1058,7 +1058,8 @@ void GPU_uvedge_setup(DerivedMesh *dm)
GLStates |= GPU_BUFFER_VERTEX_STATE;
}
static int GPU_typesize(int type) {
static int GPU_typesize(int type)
{
switch(type) {
case GL_FLOAT:
return sizeof(float);
@@ -1075,7 +1076,8 @@ static int GPU_typesize(int type) {
}
}
int GPU_attrib_element_size(GPUAttrib data[], int numdata) {
int GPU_attrib_element_size(GPUAttrib data[], int numdata)
{
int i, elementsize = 0;
for(i = 0; i < numdata; i++) {
@@ -1086,7 +1088,8 @@ int GPU_attrib_element_size(GPUAttrib data[], int numdata) {
return elementsize;
}
void GPU_interleaved_attrib_setup(GPUBuffer *buffer, GPUAttrib data[], int numdata) {
void GPU_interleaved_attrib_setup(GPUBuffer *buffer, GPUAttrib data[], int numdata)
{
int i;
int elementsize;
intptr_t offset = 0;

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@@ -101,8 +101,8 @@ static int checkbmp(unsigned char *mem)
return(ret_val);
}
int imb_is_a_bmp(unsigned char *buf) {
int imb_is_a_bmp(unsigned char *buf)
{
return checkbmp(buf);
}
@@ -200,8 +200,8 @@ static int putShortLSB(unsigned short us,FILE *ofile) {
}
/* Found write info at http://users.ece.gatech.edu/~slabaugh/personal/c/bitmapUnix.c */
int imb_savebmp(struct ImBuf *ibuf, const char *name, int flags) {
int imb_savebmp(struct ImBuf *ibuf, const char *name, int flags)
{
BMPINFOHEADER infoheader;
int bytesize, extrabytes, x, y, t, ptr;
uchar *data;

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@@ -111,7 +111,8 @@ static void pixel_from_buffer(struct ImBuf *ibuf, unsigned char **outI, float **
*/
/* function assumes out to be zero'ed, only does RGBA */
static float P(float k){
static float P(float k)
{
float p1, p2, p3, p4;
p1 = MAX2(k+2.0f,0);
p2 = MAX2(k+1.0f,0);
@@ -123,7 +124,8 @@ static float P(float k){
#if 0
/* older, slower function, works the same as above */
static float P(float k){
static float P(float k)
{
return (float)(1.0f/6.0f)*( pow( MAX2(k+2.0f,0) , 3.0f ) - 4.0f * pow( MAX2(k+1.0f,0) , 3.0f ) + 6.0f * pow( MAX2(k,0) , 3.0f ) - 4.0f * pow( MAX2(k-1.0f,0) , 3.0f));
}
#endif

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@@ -56,7 +56,8 @@ static unsigned long bitstream_get_bits(indexer_dv_bitstream * This, int num)
return rval;
}
static int parse_num(indexer_dv_bitstream * b, int numbits) {
static int parse_num(indexer_dv_bitstream * b, int numbits)
{
return bitstream_get_bits(b, numbits);
}

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@@ -84,8 +84,8 @@ type 3 is unsupported as of jul 05 2000 Frank.
static int jpeg_default_quality;
static int ibuf_ftype;
int imb_is_a_jpeg(unsigned char *mem) {
int imb_is_a_jpeg(unsigned char *mem)
{
if ((mem[0]== 0xFF) && (mem[1] == 0xD8))return 1;
return 0;
}

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@@ -338,7 +338,8 @@ static int checktarga(TARGA *tga, unsigned char *mem)
return(1);
}
int imb_is_a_targa(unsigned char *buf) {
int imb_is_a_targa(unsigned char *buf)
{
TARGA tga;
return checktarga(&tga, buf);

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@@ -543,7 +543,8 @@ static void remap_uvs_23(DerivedMesh *dm, DerivedMesh *split, int numlayer, int
}
}
static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm){
static DerivedMesh * cutEdges(ExplodeModifierData *emd, DerivedMesh *dm)
{
DerivedMesh *splitdm;
MFace *mf=NULL,*df1=NULL;
MFace *mface=dm->getFaceArray(dm);

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@@ -225,7 +225,8 @@ void weightvg_do_mask(int num, const int *indices, float *org_w, const float *ne
}
/* Adds the given vertex to the specified vertex group, with given weight. */
static void defvert_add_to_group(MDeformVert *dv, int defgrp_idx, const float weight) {
static void defvert_add_to_group(MDeformVert *dv, int defgrp_idx, const float weight)
{
/* TODO, move into deform.c as a generic function. This assumes the vertex
* groups have already been checked, so this has to remain low level. */
MDeformWeight *newdw;
@@ -244,7 +245,8 @@ static void defvert_add_to_group(MDeformVert *dv, int defgrp_idx, const float we
/* Removes the given vertex from the vertex group, specified either by its defgrp_idx,
* or directly by its MDeformWeight pointer, if dw is not NULL.
* WARNING: This function frees the given MDeformWeight, do not use it afterward! */
static void defvert_remove_from_group(MDeformVert *dv, int defgrp_idx, MDeformWeight *dw) {
static void defvert_remove_from_group(MDeformVert *dv, int defgrp_idx, MDeformWeight *dw)
{
/* TODO, move this into deform.c as a generic function. */
MDeformWeight *newdw;
int i;

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@@ -174,7 +174,8 @@ static void group_move_outputs(bNode *node, bNodeStack **out, bNodeStack *gstack
}
/* Free internal buffers */
static void group_free_internal(bNodeTreeExec *gexec) {
static void group_free_internal(bNodeTreeExec *gexec)
{
bNodeStack *ns;
int i;

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@@ -107,7 +107,8 @@ int PyC_AsArray(void *array, PyObject *value, const int length, const PyTypeObje
/* for debugging */
void PyC_ObSpit(const char *name, PyObject *var) {
void PyC_ObSpit(const char *name, PyObject *var)
{
fprintf(stderr, "<%s> : ", name);
if (var==NULL) {
fprintf(stderr, "<NIL>");
@@ -126,7 +127,8 @@ void PyC_ObSpit(const char *name, PyObject *var) {
fprintf(stderr, "\n");
}
void PyC_LineSpit(void) {
void PyC_LineSpit(void)
{
const char *filename;
int lineno;

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@@ -4140,8 +4140,8 @@ static PyObject *pyrna_struct_new(PyTypeObject *type, PyObject *args, PyObject *
/* only needed for subtyping, so a new class gets a valid BPy_StructRNA
* todo - also accept useful args */
static PyObject *pyrna_prop_new(PyTypeObject *type, PyObject *args, PyObject *UNUSED(kwds)) {
static PyObject *pyrna_prop_new(PyTypeObject *type, PyObject *args, PyObject *UNUSED(kwds))
{
BPy_PropertyRNA *base;
if (!PyArg_ParseTuple(args, "O!:bpy_prop.__new__", &pyrna_prop_Type, &base))

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@@ -317,8 +317,8 @@ are for */
#define BEGIN_CURSOR_BLOCK {
#define END_CURSOR_BLOCK }
void wm_init_cursor_data(void){
void wm_init_cursor_data(void)
{
/********************** NW_ARROW Cursor **************************/
BEGIN_CURSOR_BLOCK
static char nw_sbm[]={

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@@ -863,7 +863,8 @@ void WM_operator_properties_filesel(wmOperatorType *ot, int filter, short type,
RNA_def_boolean(ot->srna, "relative_path", (U.flag & USER_RELPATHS) ? 1:0, "Relative Path", "Select the file relative to the blend file");
}
void WM_operator_properties_select_all(wmOperatorType *ot) {
void WM_operator_properties_select_all(wmOperatorType *ot)
{
static EnumPropertyItem select_all_actions[] = {
{SEL_TOGGLE, "TOGGLE", 0, N_("Toggle"), "Toggle selection for all elements"},
{SEL_SELECT, "SELECT", 0, N_("Select"), "Select all elements"},