fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
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@@ -58,3 +58,4 @@ int BPY_call_importloader(char *name);
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int BPY_spacetext_is_pywin(struct SpaceText *st);
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void BPY_spacetext_do_pywin_draw(struct SpaceText *st);
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void BPY_spacetext_do_pywin_event(struct SpaceText *st, unsigned short event, short val);
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@@ -33,3 +33,4 @@
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#include "opy_datablock.h"
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#include "b_interface.h"
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@@ -60,3 +60,4 @@
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#define GETLISTFUNC(x) _GETLIST(x)
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// Prototype for the above function
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#define GETLISTPROTO(x) PyObject *_GETLIST(x)(PyObject *, PyObject *)
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@@ -266,3 +266,4 @@ static PyObject *type##_clrIpo(PyObject *self, PyObject *args) \
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#define PYBLOCK_AS_LAMP(x) PYBLOCK_AS(Lamp, x)
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#define PYBLOCK_AS_IPO(x) PYBLOCK_AS(Ipo, x)
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#define PYBLOCK_AS_DATA(x) PYBLOCK_AS(void, x)
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@@ -84,3 +84,4 @@ void syspath_append(PyObject *dir);
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void init_syspath(void);
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void set_scriptlinks(ID *id, short event);
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void release_scriptlinks(ID *id);
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@@ -43,5 +43,3 @@ void init_py_matrix(void);
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void init_Datablockmodules(PyObject *dict);
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void initGUI(void);
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@@ -35,3 +35,4 @@ extern PyObject *BPY_err_ret_ob (PyObject *type, char *err);
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extern int py_err_ret_int (PyObject *type, char *err);
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extern int BPY_check_sequence_consistency (PyObject *seq, PyTypeObject *against);
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extern int BPY_parsefloatvector(PyObject *vec, float *ptr, int n);
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@@ -37,3 +37,4 @@ extern PyTypeObject Vector_Type, Matrix_Type;
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extern PyTypeObject DataBlock_Type;
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extern struct PyMethodDef Null_methods[];
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@@ -85,3 +85,4 @@ MODNAME(BLENDERMODULE) -> "_Blender"
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#ifdef EXPERIMENTAL
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#undef USE_NMESH
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#endif
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@@ -33,3 +33,4 @@
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PyObject *importText (char *name);
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PyObject *blender_import (PyObject *self, PyObject *args);
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void init_ourImport (void);
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@@ -180,5 +180,3 @@ void mesh_update(Mesh *me);
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/* blender's program name */
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extern char bprogname[]; /* init in creator.c */
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@@ -191,3 +191,4 @@ struct Material;
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struct
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Material **newMaterialList_fromPyList(PyObject *list);
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PyObject *PyList_fromMaterialList(struct Material **matlist, int len);
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@@ -91,3 +91,4 @@ PyObject *newNMesh(Mesh *oldmesh);
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Mesh *Mesh_fromNMesh(NMesh *nmesh);
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PyObject *NMesh_assignMaterials_toObject(NMesh *nmesh, Object *ob);
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Material **nmesh_updateMaterials(NMesh *nmesh);
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@@ -60,4 +60,3 @@ PyObject *newMatrixObject(Matrix4Ptr mat);
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void init_py_matrix(void);
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void init_py_vector(void);
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