fixed spacing in the headers to get rid of some warnings and some other

little minor spacing issues.
This commit is contained in:
2002-10-30 02:07:20 +00:00
parent f6c7a89357
commit 01bff70383
699 changed files with 778 additions and 428 deletions

View File

@@ -33,16 +33,17 @@
#define __KX_CONVERTACTUATORS_H
void BL_ConvertActuators(char* maggiename,
struct Object* blenderobject,
class KX_GameObject* gameobj,
class SCA_LogicManager* logicmgr,
class KX_Scene* scene,
class KX_KetsjiEngine* ketsjiEngine,
int & executePriority,
int activeLayerBitInfo,
bool isInActiveLayer,
class RAS_IRenderTools* rendertools,
class KX_BlenderSceneConverter* converter);
struct Object* blenderobject,
class KX_GameObject* gameobj,
class SCA_LogicManager* logicmgr,
class KX_Scene* scene,
class KX_KetsjiEngine* ketsjiEngine,
int & executePriority,
int activeLayerBitInfo,
bool isInActiveLayer,
class RAS_IRenderTools* rendertools,
class KX_BlenderSceneConverter* converter);
#endif //__KX_CONVERTACTUATORS_H