fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
This commit is contained in:
@@ -33,15 +33,15 @@
|
||||
#define __KX_CONVERTSENSOR_H
|
||||
|
||||
void BL_ConvertSensors(struct Object* blenderobject,
|
||||
class KX_GameObject* gameobj,
|
||||
class SCA_LogicManager* logicmgr,
|
||||
class KX_Scene* kxscene,
|
||||
class SCA_IInputDevice* keydev,
|
||||
int & executePriority ,
|
||||
int activeLayerBitInfo,
|
||||
bool isInActiveLayer,
|
||||
class RAS_ICanvas* canvas,
|
||||
class KX_BlenderSceneConverter* converter);
|
||||
|
||||
class KX_GameObject* gameobj,
|
||||
class SCA_LogicManager* logicmgr,
|
||||
class KX_Scene* kxscene,
|
||||
class SCA_IInputDevice* keydev,
|
||||
int & executePriority ,
|
||||
int activeLayerBitInfo,
|
||||
bool isInActiveLayer,
|
||||
class RAS_ICanvas* canvas,
|
||||
class KX_BlenderSceneConverter* converter);
|
||||
|
||||
#endif //__KX_CONVERTSENSOR_H
|
||||
|
||||
|
Reference in New Issue
Block a user