fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
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@@ -47,12 +47,12 @@ public:
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virtual void SetDrawingMode(int drawingmode);
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virtual void IndexPrimitives( const vecVertexArray& vertexarrays,
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const vecIndexArrays & indexarrays,
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int mode,
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class RAS_IPolyMaterial* polymat,
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class RAS_IRenderTools* rendertools,
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bool useObjectColor,
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const MT_Vector4& rgbacolor);
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const vecIndexArrays & indexarrays,
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int mode,
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class RAS_IPolyMaterial* polymat,
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class RAS_IRenderTools* rendertools,
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bool useObjectColor,
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const MT_Vector4& rgbacolor);
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virtual void EnableTextures(bool enable);
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@@ -60,3 +60,4 @@ public:
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};
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#endif //__KX_VERTEXARRAYOPENGLRASTERIZER
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