- Object buttons, Hooks panel, clear offset didn't redraw correct
- Particle panel was drawing in wrong size
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@@ -1164,6 +1164,7 @@ void do_object_panels(unsigned short event)
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/* apparently this call goes from right to left... */
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Mat4MulSerie(hook->parentinv, hook->parent->imat, ob->obmat, NULL,
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NULL, NULL, NULL, NULL, NULL);
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DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
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BIF_undo_push("Clear hook");
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allqueue(REDRAWVIEW3D, 0);
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}
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@@ -1647,7 +1648,7 @@ void object_panel_effects(Object *ob)
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block= uiNewBlock(&curarea->uiblocks, "object_panel_effects", UI_EMBOSS, UI_HELV, curarea->win);
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uiNewPanelTabbed("Constraints", "Object");
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if(uiNewPanel(curarea, block, "Effects", "Object", 640, 0, 318, 204)==0) return;
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if(uiNewPanel(curarea, block, "Effects", "Object", 640, 0, 418, 204)==0) return;
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/* EFFECTS */
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