- Object buttons, Hooks panel, clear offset didn't redraw correct
- Particle panel was drawing in wrong size
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@@ -655,7 +655,7 @@ void add_hook(void)
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allqueue(REDRAWVIEW3D, 0);
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allqueue(REDRAWBUTSOBJECT, 0);
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DAG_scene_sort(G.scene);
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BIF_undo_push("Add hook");
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}
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