Cycles: more code refactoring to rename things internally as well. Also change

property name back so we keep compatibility.
This commit is contained in:
2013-08-23 14:34:34 +00:00
parent 22f4874877
commit 01e22d1b9f
17 changed files with 71 additions and 62 deletions

View File

@@ -959,7 +959,7 @@ __device bool shader_transparent_shadow(KernelGlobals *kg, Intersection *isect)
/* Merging */
#ifdef __NON_PROGRESSIVE__
#ifdef __BRANCHED_PATH__
__device void shader_merge_closures(KernelGlobals *kg, ShaderData *sd)
{
/* merge identical closures, better when we sample a single closure at a time */