code cleanup
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@@ -178,7 +178,7 @@ void SceneExporter::writeNodes(Object *ob, Scene *sce)
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if ((ob->transflag & OB_DUPLIGROUP) == OB_DUPLIGROUP && ob->dup_group) {
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GroupObject *go = NULL;
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Group *gr = ob->dup_group;
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/* printf("group detected '%s'\n", gr->id.name+2); */
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/* printf("group detected '%s'\n", gr->id.name + 2); */
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for (go = (GroupObject *)(gr->gobject.first); go; go = go->next) {
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printf("\t%s\n", go->ob->id.name);
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}
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