Merge branch 'master' into blender2.8

The Eevee AO node supports the new Normal socket, but ignores Distance,
Samples, Inside and Only Local settings.
This commit is contained in:
2018-06-15 23:04:35 +02:00
36 changed files with 411 additions and 168 deletions

View File

@@ -177,6 +177,7 @@ shader_node_categories = [
NodeItem("ShaderNodeNewGeometry"),
NodeItem("ShaderNodeWireframe"),
NodeItem("ShaderNodeBevel"),
NodeItem("ShaderNodeAmbientOcclusion"),
NodeItem("ShaderNodeObjectInfo"),
NodeItem("ShaderNodeHairInfo"),
NodeItem("ShaderNodeParticleInfo"),
@@ -209,7 +210,6 @@ shader_node_categories = [
NodeItem("ShaderNodeEmission", poll=object_eevee_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBsdfHair", poll=object_cycles_shader_nodes_poll),
NodeItem("ShaderNodeBackground", poll=world_shader_nodes_poll),
NodeItem("ShaderNodeAmbientOcclusion", poll=object_eevee_cycles_shader_nodes_poll),
NodeItem("ShaderNodeHoldout", poll=object_cycles_shader_nodes_poll),
NodeItem("ShaderNodeVolumeAbsorption", poll=eevee_cycles_shader_nodes_poll),
NodeItem("ShaderNodeVolumeScatter", poll=eevee_cycles_shader_nodes_poll),