Texture stack influences are now all separate values, and negative
mapped values now have their influence negated instead. Also a few RNA changes for TextureSlot. Bumped subversion for the version patch.
This commit is contained in:
@@ -175,14 +175,14 @@ class TEXTURE_PT_mapping(TextureSlotPanel):
|
||||
row.itemR(tex, "z_mapping", text="")
|
||||
|
||||
if br:
|
||||
layout.itemR(tex, "brush_map_mode", expand=True)
|
||||
layout.itemR(tex, "map_mode", expand=True)
|
||||
|
||||
row = layout.row()
|
||||
row.active = tex.brush_map_mode in ('FIXED', 'TILED')
|
||||
row.active = tex.map_mode in ('FIXED', 'TILED')
|
||||
row.itemR(tex, "angle")
|
||||
|
||||
row = layout.row()
|
||||
row.active = tex.brush_map_mode in ('TILED', '3D')
|
||||
row.active = tex.map_mode in ('TILED', '3D')
|
||||
row.column().itemR(tex, "size")
|
||||
else:
|
||||
row = layout.row()
|
||||
|
||||
Reference in New Issue
Block a user