Texture stack influences are now all separate values, and negative

mapped values now have their influence negated instead. Also a few
RNA changes for TextureSlot.

Bumped subversion for the version patch.
This commit is contained in:
2009-10-01 17:15:23 +00:00
parent 1525ed42c9
commit 022a343223
20 changed files with 377 additions and 241 deletions

View File

@@ -175,14 +175,14 @@ class TEXTURE_PT_mapping(TextureSlotPanel):
row.itemR(tex, "z_mapping", text="")
if br:
layout.itemR(tex, "brush_map_mode", expand=True)
layout.itemR(tex, "map_mode", expand=True)
row = layout.row()
row.active = tex.brush_map_mode in ('FIXED', 'TILED')
row.active = tex.map_mode in ('FIXED', 'TILED')
row.itemR(tex, "angle")
row = layout.row()
row.active = tex.brush_map_mode in ('TILED', '3D')
row.active = tex.map_mode in ('TILED', '3D')
row.column().itemR(tex, "size")
else:
row = layout.row()