Cleanup: GPU: rename bglPolygonOffset to GPU_polygon_offset
And move it to GPU module.
This commit is contained in:
@@ -22,6 +22,7 @@
|
||||
|
||||
#include "DRW_render.h"
|
||||
|
||||
#include "GPU_matrix.h"
|
||||
#include "GPU_shader.h"
|
||||
#include "GPU_texture.h"
|
||||
|
||||
@@ -31,8 +32,6 @@
|
||||
#include "BKE_global.h"
|
||||
#include "BKE_object.h"
|
||||
|
||||
#include "BIF_glutil.h"
|
||||
|
||||
#include "draw_common.h"
|
||||
|
||||
#if 0
|
||||
@@ -280,7 +279,7 @@ DRWView *DRW_view_create_with_zoffset(const DRWView *parent_view,
|
||||
viewdist = 1.0f / max_ff(fabsf(winmat[0][0]), fabsf(winmat[1][1]));
|
||||
}
|
||||
|
||||
winmat[3][2] -= bglPolygonOffsetCalc((float *)winmat, viewdist, offset);
|
||||
winmat[3][2] -= GPU_polygon_offset_calc(winmat, viewdist, offset);
|
||||
|
||||
return DRW_view_create_sub(parent_view, viewmat, winmat);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user