- bug fix, face center drawing was wrong for editmesh
- added several useful utility functions to editmesh,
these can simplify/clarify a lot of mesh code, check them
out
- cleaned up EdgeSlide a bit to be clearer/shorter
o bug fix, EdgeSlide did not always cancel correctly
o bug fix, EdgeSlide did not choose initial "control" edge
correctly after calc_meshverts_ext change
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@@ -2170,7 +2170,6 @@ void convertmenu(void)
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Mesh *oldme= ob->data;
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DispListMesh *dlm;
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DerivedMesh *dm;
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ModifierData *md;
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basedel = base;
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