Eevee: Convert metallic nodes into princinpled nodes

And wipe metallic out of the map.
This commit is contained in:
Dalai Felinto
2017-08-18 16:40:04 +02:00
parent e8f0ee157b
commit 036f43f3cd
10 changed files with 51 additions and 134 deletions

View File

@@ -3594,7 +3594,6 @@ static void registerShaderNodes(void)
register_node_type_sh_add_shader();
register_node_type_sh_uvmap();
register_node_type_sh_uvalongstroke();
register_node_type_sh_eevee_metallic();
register_node_type_sh_eevee_specular();
register_node_type_sh_output_lamp();