- fixed a small error, the change i made before with frontbuffer drawing
of right-mouse selection of objects, now calls a correct glFlush only to be noticed at osx and nvidia systems...
This commit is contained in:
@@ -2536,7 +2536,7 @@ static void drawmeshwire(Object *ob)
|
||||
|
||||
mvert= me->mvert;
|
||||
mface= me->mface;
|
||||
|
||||
|
||||
ok= 0;
|
||||
if(me->totface==0) ok= 1;
|
||||
else {
|
||||
@@ -3690,7 +3690,7 @@ void draw_object_ext(Base *base)
|
||||
}
|
||||
|
||||
G.f |= G_DRAW_EXT;
|
||||
|
||||
|
||||
glDrawBuffer(GL_FRONT);
|
||||
|
||||
/* check all views */
|
||||
|
||||
Reference in New Issue
Block a user