2.5 Buttons:
* Added basic Halo material options
This commit is contained in:
@@ -11,13 +11,14 @@ class MATERIAL_PT_material(MaterialButtonsPanel):
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__label__ = "Material"
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__label__ = "Material"
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def draw(self, context):
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def draw(self, context):
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try: mat = context.active_object.active_material
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layout = self.layout
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except: mat = None
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try:
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mat = context.active_object.active_material
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except:
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mat = None
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if not mat:
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if not mat:
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return
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return
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layout = self.layout
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layout.row()
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layout.row()
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layout.itemR(mat, "diffuse_color")
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layout.itemR(mat, "diffuse_color")
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@@ -28,18 +29,24 @@ class MATERIAL_PT_material(MaterialButtonsPanel):
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layout.itemR(mat, "color_model")
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layout.itemR(mat, "color_model")
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layout.itemR(mat, "alpha")
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layout.itemR(mat, "alpha")
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halo = context.active_object.active_material.halo
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layout.row()
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layout.itemR(halo, "enabled", text="Enable Halo")
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class MATERIAL_PT_sss(MaterialButtonsPanel):
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class MATERIAL_PT_sss(MaterialButtonsPanel):
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__idname__= "MATERIAL_PT_sss"
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__idname__= "MATERIAL_PT_sss"
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__label__ = "Subsurface Scattering"
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__label__ = "Subsurface Scattering"
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def draw(self, context):
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def draw(self, context):
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try: sss = context.active_object.active_material.subsurface_scattering
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layout = self.layout
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except: sss = None
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try:
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sss = context.active_object.active_material.subsurface_scattering
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except:
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sss = None
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if not sss:
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if not sss:
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return
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return
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layout = self.layout
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layout.row()
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layout.row()
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layout.itemR(sss, "enabled", text="Enable")
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layout.itemR(sss, "enabled", text="Enable")
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@@ -64,14 +71,15 @@ class MATERIAL_PT_raymir(MaterialButtonsPanel):
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__label__ = "Ray Mirror"
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__label__ = "Ray Mirror"
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def draw(self, context):
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def draw(self, context):
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try: raym = context.active_object.active_material.raytrace_mirror
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layout = self.layout
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except: raym = None
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try:
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raym = context.active_object.active_material.raytrace_mirror
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except:
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raym = None
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if not raym:
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if not raym:
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return
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return
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layout = self.layout
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layout.row()
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layout.row()
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layout.itemR(raym, "enabled", text="Enable")
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layout.itemR(raym, "enabled", text="Enable")
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@@ -100,13 +108,14 @@ class MATERIAL_PT_raytransp(MaterialButtonsPanel):
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__label__= "Ray Transparency"
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__label__= "Ray Transparency"
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def draw(self, context):
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def draw(self, context):
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try: rayt = context.active_object.active_material.raytrace_transparency
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layout = self.layout
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except: rayt = None
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try:
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rayt = context.active_object.active_material.raytrace_transparency
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except:
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rayt = None
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if not rayt:
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if not rayt:
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return
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return
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layout = self.layout
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layout.row()
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layout.row()
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layout.itemR(rayt, "enabled", text="Enable")
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layout.itemR(rayt, "enabled", text="Enable")
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@@ -131,8 +140,74 @@ class MATERIAL_PT_raytransp(MaterialButtonsPanel):
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layout.itemR(rayt, "falloff")
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layout.itemR(rayt, "falloff")
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layout.itemR(rayt, "specular_opacity")
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layout.itemR(rayt, "specular_opacity")
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layout.itemR(rayt, "depth")
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layout.itemR(rayt, "depth")
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class MATERIAL_PT_halo(MaterialButtonsPanel):
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__idname__= "MATERIAL_PT_halo"
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__label__= "Halo"
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def poll(self, context):
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ob = context.active_object
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halo = context.active_object.active_material.halo
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return (ob and halo.enabled)
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def draw(self, context):
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layout = self.layout
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try:
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halo = context.active_object.active_material.halo
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except:
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halo = None
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if not halo:
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return
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layout.split(number=2)
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sub = layout.sub(0)
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sub.column()
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sub.itemL(text="General Settings:")
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sub.itemR(halo, "size")
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sub.itemR(halo, "hardness")
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sub.itemR(halo, "add")
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sub = layout.sub(1)
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sub.column()
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sub.itemL(text="Elements:")
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sub.itemR(halo, "ring")
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sub.itemR(halo, "lines")
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sub.itemR(halo, "star")
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sub.itemR(halo, "flare_mode")
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layout.split(number=2)
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sub = layout.sub(0)
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sub.column()
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sub.itemL(text="Options:")
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sub.itemR(halo, "use_texture", text="Texture")
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sub.itemR(halo, "use_vertex_normal", text="Vertex Normal")
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sub.itemR(halo, "xalpha")
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sub.itemR(halo, "shaded")
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sub.itemR(halo, "soft")
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sub = layout.sub(1)
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sub.column()
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if (halo.ring):
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sub.itemR(halo, "rings")
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if (halo.lines):
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sub.itemR(halo, "line_number")
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if (halo.ring or halo.lines):
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sub.itemR(halo, "seed")
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if (halo.star):
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sub.itemR(halo, "star_tips")
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if (halo.flare_mode):
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sub.itemL(text="Flare:")
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sub.itemR(halo, "flare_size", text="Size")
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sub.itemR(halo, "flare_subsize", text="Subsize")
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sub.itemR(halo, "flare_boost", text="Boost")
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sub.itemR(halo, "flare_seed", text="Seed")
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sub.itemR(halo, "flares_sub", text="Sub")
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bpy.types.register(MATERIAL_PT_material)
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bpy.types.register(MATERIAL_PT_material)
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bpy.types.register(MATERIAL_PT_raymir)
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bpy.types.register(MATERIAL_PT_raymir)
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bpy.types.register(MATERIAL_PT_raytransp)
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bpy.types.register(MATERIAL_PT_raytransp)
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bpy.types.register(MATERIAL_PT_sss)
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bpy.types.register(MATERIAL_PT_sss)
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bpy.types.register(MATERIAL_PT_halo)
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