misc changes to unterface & undo
- operator strings were doing undo pushes (in fileselector text for example), this is dumb since the operators themselves handle undo. - interface code checks rna props are arrays rather then checking the array length. - disable properties window pin undoing. - sequencer refresh was calling undo, disable since this is clearnign global data not handled by undo. - added commented out code for drawing mesh vertex index/key index, useful for debugging shapekey - hook issyes.
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@@ -710,6 +710,27 @@ int uiButActiveOnly(const bContext *C, uiBlock *block, uiBut *but)
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return 1;
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}
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/* use to check if we need to disable undo, but dont make any changes
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* returns FALSE if undo needs to be disabled. */
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static int ui_but_is_rna_undo(uiBut *but)
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{
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if(but->rnapoin.id.data) {
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/* avoid undo push for buttons who's ID are screen or wm level
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* we could disable undo for buttons with no ID too but may have
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* unforseen conciquences, so best check for ID's we _know_ are not
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* handled by undo - campbell */
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ID *id= but->rnapoin.id.data;
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if(ELEM(GS(id->name), ID_SCR, ID_WM)) {
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return FALSE;
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}
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else {
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return TRUE;
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}
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}
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return TRUE;
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}
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/* assigns automatic keybindings to menu items for fast access
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* (underline key in menu) */
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static void ui_menu_block_set_keyaccels(uiBlock *block)
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@@ -1245,12 +1266,14 @@ int ui_is_but_float(uiBut *but)
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int ui_is_but_unit(uiBut *but)
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{
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Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
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int unit_type= uiButGetUnitType(but);
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const int unit_type= uiButGetUnitType(but);
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Scene *scene; /* avoid getting the scene on non unit buttons */
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if(unit_type == PROP_UNIT_NONE)
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return 0;
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scene= CTX_data_scene((bContext *)but->block->evil_C);
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#if 1 // removed so angle buttons get correct snapping
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if (scene->unit.system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION)
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return 0;
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@@ -1293,19 +1316,19 @@ double ui_get_but_val(uiBut *but)
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switch(RNA_property_type(prop)) {
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case PROP_BOOLEAN:
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if(RNA_property_array_length(&but->rnapoin, prop))
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if(RNA_property_array_check(prop))
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value= RNA_property_boolean_get_index(&but->rnapoin, prop, but->rnaindex);
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else
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value= RNA_property_boolean_get(&but->rnapoin, prop);
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break;
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case PROP_INT:
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if(RNA_property_array_length(&but->rnapoin, prop))
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if(RNA_property_array_check(prop))
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value= RNA_property_int_get_index(&but->rnapoin, prop, but->rnaindex);
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else
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value= RNA_property_int_get(&but->rnapoin, prop);
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break;
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case PROP_FLOAT:
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if(RNA_property_array_length(&but->rnapoin, prop))
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if(RNA_property_array_check(prop))
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value= RNA_property_float_get_index(&but->rnapoin, prop, but->rnaindex);
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else
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value= RNA_property_float_get(&but->rnapoin, prop);
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@@ -2506,12 +2529,10 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
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static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2, const char *tip)
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{
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const PropertyType proptype= RNA_property_type(prop);
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uiBut *but;
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PropertyType proptype;
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int freestr= 0, icon= 0;
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proptype= RNA_property_type(prop);
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/* use rna values if parameters are not specified */
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if(!str) {
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if(type == MENU && proptype == PROP_ENUM) {
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@@ -2636,20 +2657,14 @@ static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *s
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UI_DEF_BUT_RNA_DISABLE(but);
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}
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/* avoid undo push for buttons who's ID are screen or wm level
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* we could disable undo for buttons with no ID too but but may have
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* unforseen conciquences, so best check for ID's we _know_ are not
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* handled by undo - campbell */
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if (but->flag & UI_BUT_UNDO) {
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ID *id= ptr->id.data;
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if(id && ELEM(GS(id->name), ID_SCR, ID_WM)) {
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but->flag &= ~UI_BUT_UNDO;
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}
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if (but->flag & UI_BUT_UNDO && (ui_but_is_rna_undo(but) == FALSE)) {
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but->flag &= ~UI_BUT_UNDO;
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}
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/* If this button uses units, calculate the step from this */
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if(ui_is_but_unit(but))
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if((proptype == PROP_FLOAT) && ui_is_but_unit(but)) {
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but->a1= ui_get_but_step_unit(but, but->a1);
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}
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if(freestr)
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MEM_freeN((void *)str);
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@@ -2693,6 +2708,7 @@ static uiBut *ui_def_but_operator(uiBlock *block, int type, const char *opname,
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but= ui_def_but(block, type, -1, str, x1, y1, x2, y2, NULL, 0, 0, 0, 0, tip);
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but->optype= ot;
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but->opcontext= opcontext;
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but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_undo(), we never need undo here */
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if(!ot) {
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but->flag |= UI_BUT_DISABLED;
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@@ -2722,6 +2738,7 @@ static uiBut *ui_def_but_operator_text(uiBlock *block, int type, const char *opn
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but= ui_def_but(block, type, -1, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
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but->optype= ot;
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but->opcontext= opcontext;
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but->flag &= ~UI_BUT_UNDO; /* no need for ui_but_is_undo(), we never need undo here */
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if(!ot) {
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but->flag |= UI_BUT_DISABLED;
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