Python GPU: Add reference of PyObject GPU object to the GPU object itself
Instead of creating different python wrappers for the same GPU object, return the same `PyObject` created earlier. This also allows for more secure access to existing GPU objects. Reviewed By: brecht Differential Revision: https://developer.blender.org/D11044
This commit is contained in:
@@ -46,13 +46,7 @@
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static int pygpu_framebuffer_valid_check(BPyGPUFrameBuffer *bpygpu_fb)
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{
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if (UNLIKELY(bpygpu_fb->fb == NULL)) {
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PyErr_SetString(PyExc_ReferenceError,
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#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
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"GPU framebuffer was freed, no further access is valid"
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#else
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"GPU framebuffer: internal error"
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#endif
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);
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PyErr_SetString(PyExc_ReferenceError, "GPU framebuffer was freed, no further access is valid");
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return -1;
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}
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return 0;
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@@ -68,10 +62,6 @@ static int pygpu_framebuffer_valid_check(BPyGPUFrameBuffer *bpygpu_fb)
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static void pygpu_framebuffer_free_if_possible(GPUFrameBuffer *fb)
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{
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if (!fb) {
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return;
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}
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if (GPU_is_init()) {
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GPU_framebuffer_free(fb);
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}
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@@ -80,6 +70,21 @@ static void pygpu_framebuffer_free_if_possible(GPUFrameBuffer *fb)
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}
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}
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static void pygpu_framebuffer_free_safe(BPyGPUFrameBuffer *self)
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{
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if (self->fb) {
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#if GPU_USE_PY_REFERENCES
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GPU_framebuffer_py_reference_set(self->fb, NULL);
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if (!self->shared_reference)
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#endif
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{
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pygpu_framebuffer_free_if_possible(self->fb);
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}
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self->fb = NULL;
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}
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}
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/* Keep less than or equal to #FRAMEBUFFER_STACK_DEPTH */
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#define GPU_PY_FRAMEBUFFER_STACK_LEN 16
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@@ -336,7 +341,7 @@ static PyObject *pygpu_framebuffer__tp_new(PyTypeObject *UNUSED(self),
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GPUFrameBuffer *fb_python = GPU_framebuffer_create("fb_python");
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GPU_framebuffer_config_array(fb_python, config, color_attachements_len + 1);
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return BPyGPUFrameBuffer_CreatePyObject(fb_python);
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return BPyGPUFrameBuffer_CreatePyObject(fb_python, false);
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}
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PyDoc_STRVAR(pygpu_framebuffer_is_bound_doc,
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@@ -459,15 +464,14 @@ PyDoc_STRVAR(pygpu_framebuffer_free_doc,
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static PyObject *pygpu_framebuffer_free(BPyGPUFrameBuffer *self)
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{
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PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
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pygpu_framebuffer_free_if_possible(self->fb);
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self->fb = NULL;
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pygpu_framebuffer_free_safe(self);
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Py_RETURN_NONE;
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}
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#endif
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static void BPyGPUFrameBuffer__tp_dealloc(BPyGPUFrameBuffer *self)
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{
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pygpu_framebuffer_free_if_possible(self->fb);
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pygpu_framebuffer_free_safe(self);
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Py_TYPE(self)->tp_free((PyObject *)self);
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}
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@@ -531,13 +535,35 @@ PyTypeObject BPyGPUFrameBuffer_Type = {
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/** \name Public API
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* \{ */
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PyObject *BPyGPUFrameBuffer_CreatePyObject(GPUFrameBuffer *fb)
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PyObject *BPyGPUFrameBuffer_CreatePyObject(GPUFrameBuffer *fb, bool shared_reference)
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{
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BPyGPUFrameBuffer *self;
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#if GPU_USE_PY_REFERENCES
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if (shared_reference) {
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void **ref = GPU_framebuffer_py_reference_get(fb);
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if (ref) {
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/* Retrieve BPyGPUFrameBuffer reference. */
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self = POINTER_OFFSET(ref, -offsetof(BPyGPUFrameBuffer, fb));
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BLI_assert(self->fb == fb);
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Py_INCREF(self);
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return (PyObject *)self;
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}
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}
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#else
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UNUSED_VARS(shared_reference);
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#endif
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self = PyObject_New(BPyGPUFrameBuffer, &BPyGPUFrameBuffer_Type);
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self->fb = fb;
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#if GPU_USE_PY_REFERENCES
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self->shared_reference = shared_reference;
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BLI_assert(GPU_framebuffer_py_reference_get(fb) == NULL);
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GPU_framebuffer_py_reference_set(fb, &self->fb);
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#endif
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return (PyObject *)self;
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}
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@@ -28,6 +28,11 @@ extern PyTypeObject BPyGPUFrameBuffer_Type;
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typedef struct BPyGPUFrameBuffer {
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PyObject_HEAD struct GPUFrameBuffer *fb;
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#if GPU_USE_PY_REFERENCES
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bool shared_reference;
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#endif
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} BPyGPUFrameBuffer;
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PyObject *BPyGPUFrameBuffer_CreatePyObject(struct GPUFrameBuffer *fb) ATTR_NONNULL(1);
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PyObject *BPyGPUFrameBuffer_CreatePyObject(struct GPUFrameBuffer *fb, bool shared_reference)
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ATTR_NONNULL(1);
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@@ -247,7 +247,7 @@ static PyObject *pygpu_texture__tp_new(PyTypeObject *UNUSED(self), PyObject *arg
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return NULL;
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}
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return BPyGPUTexture_CreatePyObject(tex);
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return BPyGPUTexture_CreatePyObject(tex, false);
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}
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PyDoc_STRVAR(pygpu_texture_width_doc, "Width of the texture.\n\n:type: `int`");
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@@ -412,6 +412,9 @@ static PyObject *pygpu_texture_free(BPyGPUTexture *self)
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static void BPyGPUTexture__tp_dealloc(BPyGPUTexture *self)
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{
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if (self->tex) {
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#if GPU_USE_PY_REFERENCES
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GPU_texture_py_reference_set(self->tex, NULL);
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#endif
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GPU_texture_free(self->tex);
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}
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Py_TYPE(self)->tp_free((PyObject *)self);
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@@ -535,10 +538,7 @@ static PyObject *pygpu_texture_from_image(PyObject *UNUSED(self), PyObject *arg)
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BKE_imageuser_default(&iuser);
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GPUTexture *tex = BKE_image_get_gpu_texture(ima, &iuser, NULL);
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/* Increase the texture reference count. */
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GPU_texture_ref(tex);
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return BPyGPUTexture_CreatePyObject(tex);
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return BPyGPUTexture_CreatePyObject(tex, true);
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}
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static struct PyMethodDef pygpu_texture__m_methods[] = {
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@@ -595,13 +595,33 @@ PyObject *bpygpu_texture_init(void)
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/** \name Public API
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* \{ */
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PyObject *BPyGPUTexture_CreatePyObject(GPUTexture *tex)
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PyObject *BPyGPUTexture_CreatePyObject(GPUTexture *tex, bool shared_reference)
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{
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BPyGPUTexture *self;
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if (shared_reference) {
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#if GPU_USE_PY_REFERENCES
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void **ref = GPU_texture_py_reference_get(tex);
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if (ref) {
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/* Retrieve BPyGPUTexture reference. */
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self = POINTER_OFFSET(ref, -offsetof(BPyGPUTexture, tex));
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BLI_assert(self->tex == tex);
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Py_INCREF(self);
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return (PyObject *)self;
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}
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#endif
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GPU_texture_ref(tex);
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}
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self = PyObject_New(BPyGPUTexture, &BPyGPUTexture_Type);
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self->tex = tex;
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#if GPU_USE_PY_REFERENCES
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BLI_assert(GPU_texture_py_reference_get(tex) == NULL);
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GPU_texture_py_reference_set(tex, &self->tex);
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#endif
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return (PyObject *)self;
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}
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@@ -33,4 +33,5 @@ typedef struct BPyGPUTexture {
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int bpygpu_ParseTexture(PyObject *o, void *p);
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PyObject *bpygpu_texture_init(void);
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PyObject *BPyGPUTexture_CreatePyObject(struct GPUTexture *tex) ATTR_NONNULL(1);
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PyObject *BPyGPUTexture_CreatePyObject(struct GPUTexture *tex, bool weak_reference)
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ATTR_NONNULL(1);
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