Python GPU: Add reference of PyObject GPU object to the GPU object itself

Instead of creating different python wrappers for the same GPU object,
return the same `PyObject` created earlier.

This also allows for more secure access to existing GPU objects.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D11044
This commit is contained in:
Germano Cavalcante
2021-04-29 14:48:59 -03:00
committed by Germano Cavalcante
parent c96506d54a
commit 04b6296e81
12 changed files with 143 additions and 25 deletions

View File

@@ -46,13 +46,7 @@
static int pygpu_framebuffer_valid_check(BPyGPUFrameBuffer *bpygpu_fb)
{
if (UNLIKELY(bpygpu_fb->fb == NULL)) {
PyErr_SetString(PyExc_ReferenceError,
#ifdef BPYGPU_USE_GPUOBJ_FREE_METHOD
"GPU framebuffer was freed, no further access is valid"
#else
"GPU framebuffer: internal error"
#endif
);
PyErr_SetString(PyExc_ReferenceError, "GPU framebuffer was freed, no further access is valid");
return -1;
}
return 0;
@@ -68,10 +62,6 @@ static int pygpu_framebuffer_valid_check(BPyGPUFrameBuffer *bpygpu_fb)
static void pygpu_framebuffer_free_if_possible(GPUFrameBuffer *fb)
{
if (!fb) {
return;
}
if (GPU_is_init()) {
GPU_framebuffer_free(fb);
}
@@ -80,6 +70,21 @@ static void pygpu_framebuffer_free_if_possible(GPUFrameBuffer *fb)
}
}
static void pygpu_framebuffer_free_safe(BPyGPUFrameBuffer *self)
{
if (self->fb) {
#if GPU_USE_PY_REFERENCES
GPU_framebuffer_py_reference_set(self->fb, NULL);
if (!self->shared_reference)
#endif
{
pygpu_framebuffer_free_if_possible(self->fb);
}
self->fb = NULL;
}
}
/* Keep less than or equal to #FRAMEBUFFER_STACK_DEPTH */
#define GPU_PY_FRAMEBUFFER_STACK_LEN 16
@@ -336,7 +341,7 @@ static PyObject *pygpu_framebuffer__tp_new(PyTypeObject *UNUSED(self),
GPUFrameBuffer *fb_python = GPU_framebuffer_create("fb_python");
GPU_framebuffer_config_array(fb_python, config, color_attachements_len + 1);
return BPyGPUFrameBuffer_CreatePyObject(fb_python);
return BPyGPUFrameBuffer_CreatePyObject(fb_python, false);
}
PyDoc_STRVAR(pygpu_framebuffer_is_bound_doc,
@@ -459,15 +464,14 @@ PyDoc_STRVAR(pygpu_framebuffer_free_doc,
static PyObject *pygpu_framebuffer_free(BPyGPUFrameBuffer *self)
{
PYGPU_FRAMEBUFFER_CHECK_OBJ(self);
pygpu_framebuffer_free_if_possible(self->fb);
self->fb = NULL;
pygpu_framebuffer_free_safe(self);
Py_RETURN_NONE;
}
#endif
static void BPyGPUFrameBuffer__tp_dealloc(BPyGPUFrameBuffer *self)
{
pygpu_framebuffer_free_if_possible(self->fb);
pygpu_framebuffer_free_safe(self);
Py_TYPE(self)->tp_free((PyObject *)self);
}
@@ -531,13 +535,35 @@ PyTypeObject BPyGPUFrameBuffer_Type = {
/** \name Public API
* \{ */
PyObject *BPyGPUFrameBuffer_CreatePyObject(GPUFrameBuffer *fb)
PyObject *BPyGPUFrameBuffer_CreatePyObject(GPUFrameBuffer *fb, bool shared_reference)
{
BPyGPUFrameBuffer *self;
#if GPU_USE_PY_REFERENCES
if (shared_reference) {
void **ref = GPU_framebuffer_py_reference_get(fb);
if (ref) {
/* Retrieve BPyGPUFrameBuffer reference. */
self = POINTER_OFFSET(ref, -offsetof(BPyGPUFrameBuffer, fb));
BLI_assert(self->fb == fb);
Py_INCREF(self);
return (PyObject *)self;
}
}
#else
UNUSED_VARS(shared_reference);
#endif
self = PyObject_New(BPyGPUFrameBuffer, &BPyGPUFrameBuffer_Type);
self->fb = fb;
#if GPU_USE_PY_REFERENCES
self->shared_reference = shared_reference;
BLI_assert(GPU_framebuffer_py_reference_get(fb) == NULL);
GPU_framebuffer_py_reference_set(fb, &self->fb);
#endif
return (PyObject *)self;
}

View File

@@ -28,6 +28,11 @@ extern PyTypeObject BPyGPUFrameBuffer_Type;
typedef struct BPyGPUFrameBuffer {
PyObject_HEAD struct GPUFrameBuffer *fb;
#if GPU_USE_PY_REFERENCES
bool shared_reference;
#endif
} BPyGPUFrameBuffer;
PyObject *BPyGPUFrameBuffer_CreatePyObject(struct GPUFrameBuffer *fb) ATTR_NONNULL(1);
PyObject *BPyGPUFrameBuffer_CreatePyObject(struct GPUFrameBuffer *fb, bool shared_reference)
ATTR_NONNULL(1);

View File

@@ -247,7 +247,7 @@ static PyObject *pygpu_texture__tp_new(PyTypeObject *UNUSED(self), PyObject *arg
return NULL;
}
return BPyGPUTexture_CreatePyObject(tex);
return BPyGPUTexture_CreatePyObject(tex, false);
}
PyDoc_STRVAR(pygpu_texture_width_doc, "Width of the texture.\n\n:type: `int`");
@@ -412,6 +412,9 @@ static PyObject *pygpu_texture_free(BPyGPUTexture *self)
static void BPyGPUTexture__tp_dealloc(BPyGPUTexture *self)
{
if (self->tex) {
#if GPU_USE_PY_REFERENCES
GPU_texture_py_reference_set(self->tex, NULL);
#endif
GPU_texture_free(self->tex);
}
Py_TYPE(self)->tp_free((PyObject *)self);
@@ -535,10 +538,7 @@ static PyObject *pygpu_texture_from_image(PyObject *UNUSED(self), PyObject *arg)
BKE_imageuser_default(&iuser);
GPUTexture *tex = BKE_image_get_gpu_texture(ima, &iuser, NULL);
/* Increase the texture reference count. */
GPU_texture_ref(tex);
return BPyGPUTexture_CreatePyObject(tex);
return BPyGPUTexture_CreatePyObject(tex, true);
}
static struct PyMethodDef pygpu_texture__m_methods[] = {
@@ -595,13 +595,33 @@ PyObject *bpygpu_texture_init(void)
/** \name Public API
* \{ */
PyObject *BPyGPUTexture_CreatePyObject(GPUTexture *tex)
PyObject *BPyGPUTexture_CreatePyObject(GPUTexture *tex, bool shared_reference)
{
BPyGPUTexture *self;
if (shared_reference) {
#if GPU_USE_PY_REFERENCES
void **ref = GPU_texture_py_reference_get(tex);
if (ref) {
/* Retrieve BPyGPUTexture reference. */
self = POINTER_OFFSET(ref, -offsetof(BPyGPUTexture, tex));
BLI_assert(self->tex == tex);
Py_INCREF(self);
return (PyObject *)self;
}
#endif
GPU_texture_ref(tex);
}
self = PyObject_New(BPyGPUTexture, &BPyGPUTexture_Type);
self->tex = tex;
#if GPU_USE_PY_REFERENCES
BLI_assert(GPU_texture_py_reference_get(tex) == NULL);
GPU_texture_py_reference_set(tex, &self->tex);
#endif
return (PyObject *)self;
}

View File

@@ -33,4 +33,5 @@ typedef struct BPyGPUTexture {
int bpygpu_ParseTexture(PyObject *o, void *p);
PyObject *bpygpu_texture_init(void);
PyObject *BPyGPUTexture_CreatePyObject(struct GPUTexture *tex) ATTR_NONNULL(1);
PyObject *BPyGPUTexture_CreatePyObject(struct GPUTexture *tex, bool weak_reference)
ATTR_NONNULL(1);