Python GPU: Add reference of PyObject GPU object to the GPU object itself
Instead of creating different python wrappers for the same GPU object, return the same `PyObject` created earlier. This also allows for more secure access to existing GPU objects. Reviewed By: brecht Differential Revision: https://developer.blender.org/D11044
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@@ -28,6 +28,11 @@ extern PyTypeObject BPyGPUFrameBuffer_Type;
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typedef struct BPyGPUFrameBuffer {
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PyObject_HEAD struct GPUFrameBuffer *fb;
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#if GPU_USE_PY_REFERENCES
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bool shared_reference;
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#endif
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} BPyGPUFrameBuffer;
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PyObject *BPyGPUFrameBuffer_CreatePyObject(struct GPUFrameBuffer *fb) ATTR_NONNULL(1);
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PyObject *BPyGPUFrameBuffer_CreatePyObject(struct GPUFrameBuffer *fb, bool shared_reference)
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ATTR_NONNULL(1);
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