Added One-Sided distance constraint. Also fixed some bugs and syntax in constraint and retarget scripts

This commit is contained in:
2011-07-05 10:56:34 +00:00
parent 90e8b83b45
commit 04c03db6af
2 changed files with 17 additions and 8 deletions

View File

@@ -23,6 +23,7 @@ from mathutils import *
### Utility Functions ### Utility Functions
def hasIKConstraint(pose_bone): def hasIKConstraint(pose_bone):
#utility function / predicate, returns True if given bone has IK constraint #utility function / predicate, returns True if given bone has IK constraint
return ("IK" in [constraint.type for constraint in pose_bone.constraints]) return ("IK" in [constraint.type for constraint in pose_bone.constraints])
@@ -40,6 +41,7 @@ def getConsObj(bone):
cons_obj = bone cons_obj = bone
return cons_obj return cons_obj
def consObjToBone(cons_obj): def consObjToBone(cons_obj):
if cons_obj.name[-3:] == "Org": if cons_obj.name[-3:] == "Org":
return cons_obj.name[:-3] return cons_obj.name[:-3]
@@ -74,6 +76,7 @@ def removeConstraint(m_constraint, cons_obj):
def updateConstraint(self, context): def updateConstraint(self, context):
setConstraint(self) setConstraint(self)
def updateConstraintBoneType(m_constraint, context): def updateConstraintBoneType(m_constraint, context):
#If the constraint exists, we need to remove it #If the constraint exists, we need to remove it
#from the old bone #from the old bone
@@ -160,5 +163,11 @@ def setConstraint(m_constraint):
real_constraint.use_min_y = True real_constraint.use_min_y = True
real_constraint.use_min_z = True real_constraint.use_min_z = True
if m_constraint.type == "distance" and m_constraint.constrained_boneB:
real_constraint.owner_space = "WORLD"
real_constraint.target = getConsObj(bones[m_constraint.constrained_boneB])
real_constraint.limit_mode = "LIMITDIST_ONSURFACE"
real_constraint.distance = m_constraint.targetDist
# active check # active check
real_constraint.mute = not m_constraint.active real_constraint.mute = not m_constraint.active