Bah, two more files!
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70
source/blender/nodes/TEX_node.h
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70
source/blender/nodes/TEX_node.h
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/**
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* $Id: CMP_node.h 12429 2007-10-29 14:37:19Z bebraw $
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef TEX_NODE_H
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#define TEX_NODE_H
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#include "BKE_node.h"
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/* ****************** types array for all texture nodes ****************** */
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extern bNodeType tex_node_math;
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extern bNodeType tex_node_mix_rgb;
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extern bNodeType tex_node_valtorgb;
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extern bNodeType tex_node_rgbtobw;
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extern bNodeType tex_node_output;
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extern bNodeType tex_node_viewer;
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extern bNodeType tex_node_checker;
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extern bNodeType tex_node_texture;
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extern bNodeType tex_node_bricks;
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extern bNodeType tex_node_image;
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extern bNodeType tex_node_curve_rgb;
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extern bNodeType tex_node_curve_time;
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extern bNodeType tex_node_invert;
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extern bNodeType tex_node_hue_sat;
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extern bNodeType tex_node_rotate;
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extern bNodeType tex_node_translate;
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extern bNodeType tex_node_proc_voronoi;
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extern bNodeType tex_node_proc_blend;
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extern bNodeType tex_node_proc_magic;
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extern bNodeType tex_node_proc_marble;
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extern bNodeType tex_node_proc_clouds;
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extern bNodeType tex_node_proc_wood;
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extern bNodeType tex_node_proc_musgrave;
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extern bNodeType tex_node_proc_noise;
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extern bNodeType tex_node_proc_stucci;
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extern bNodeType tex_node_proc_distnoise;
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#endif
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