Depsgraph: Make ob_get_parent_matrix() more public and reusable
Currently still only used from object.c, but in the next commit it'll be also used from granular object update callbacks.
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@@ -125,6 +125,7 @@ void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4]);
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bool BKE_object_pose_context_check(struct Object *ob);
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struct Object *BKE_object_pose_armature_get(struct Object *ob);
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void BKE_object_get_parent_matrix(struct Scene *scene, struct Object *ob, struct Object *par, float parentmat[4][4]);
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void BKE_object_where_is_calc(struct Scene *scene, struct Object *ob);
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void BKE_object_where_is_calc_ex(struct Scene *scene, struct RigidBodyWorld *rbw, struct Object *ob, float r_originmat[3][3]);
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void BKE_object_where_is_calc_time(struct Scene *scene, struct Object *ob, float ctime);
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