BPython:
- NMesh: made nmesh.update accept an optional 'vertex_shade' param to init vcols with shading info, like when you enter vpaint mode or press the relevant "make" button for a mesh without vcols. This is still a test, the functionality was requested by Manuel Bastioni for the SSS script they are working on: http://www.dedalo-3d.com/index.php?filename=SXCOL/makehuman/articles/subsurface_scattering_in_python.html - sys: made makename() accept files with max FILE_MAXDIR+FILE_MAXFILE name length, should fix #2192. Was only FILE_MAXFILE, a mistake; - Image: added .setFilename(), contributed by Campbell Barton; - Camera: added camera.get/setScale for the new param added by Ton for ortho cameras. Requested by Jean-Michel Soler for the Texture Baker script; - related doc updates.
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@@ -15,8 +15,8 @@ The Blender Python API Reference
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- L{Bone}
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- L{NLA}
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- L{BGL}
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- L{Camera}
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- L{Curve}
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- L{Camera} (*)
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- L{Curve} (*)
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- L{Draw}
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- L{Effect}
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- L{Image} (*)
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@@ -25,11 +25,11 @@ The Blender Python API Reference
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- L{Lattice}
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- L{Library}
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- L{Material}
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- L{Mathutils}
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- L{Mathutils} (*)
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- L{Metaball}
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- L{NMesh}
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- L{NMesh} (*)
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- L{Noise}
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- L{Object}
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- L{Object} (*)
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- L{Registry}
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- L{Scene}
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- L{Radio}
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