- NMesh: made nmesh.update accept an optional 'vertex_shade' param to init vcols with shading info, like when you enter vpaint mode or press the relevant "make" button for a mesh without vcols.  This is still a test, the functionality was requested by Manuel Bastioni for the SSS script they are working on:
http://www.dedalo-3d.com/index.php?filename=SXCOL/makehuman/articles/subsurface_scattering_in_python.html
- sys: made makename() accept files with max FILE_MAXDIR+FILE_MAXFILE name length, should fix #2192.  Was only FILE_MAXFILE, a mistake;
- Image: added .setFilename(), contributed by Campbell Barton;
- Camera: added camera.get/setScale for the new param added by Ton for ortho cameras.  Requested by Jean-Michel Soler for the Texture Baker script;
- related doc updates.
This commit is contained in:
2005-02-09 05:19:24 +00:00
parent 955d5aa6eb
commit 05bf482f6a
12 changed files with 201 additions and 53 deletions

View File

@@ -6,7 +6,7 @@ The Blender.Image submodule.
Image
=====
B{New}: L{Image.glLoad}, L{Image.glFree}.
B{New}: L{Image.setFilename}.
This module provides access to B{Image} objects in Blender.
@@ -155,6 +155,15 @@ class Image:
@param name: The new name.
"""
def setFilename(name):
"""
Change the filename of this Image object.
@type name: string
@param name: The new full filename.
@warn: use this with caution and note that the filename is truncated if
larger than 160 characters.
"""
def setXRep(xrep):
"""
Texture tiling: set the number of x repetitions for this Image.