BPython:
- NMesh: made nmesh.update accept an optional 'vertex_shade' param to init vcols with shading info, like when you enter vpaint mode or press the relevant "make" button for a mesh without vcols. This is still a test, the functionality was requested by Manuel Bastioni for the SSS script they are working on: http://www.dedalo-3d.com/index.php?filename=SXCOL/makehuman/articles/subsurface_scattering_in_python.html - sys: made makename() accept files with max FILE_MAXDIR+FILE_MAXFILE name length, should fix #2192. Was only FILE_MAXFILE, a mistake; - Image: added .setFilename(), contributed by Campbell Barton; - Camera: added camera.get/setScale for the new param added by Ton for ortho cameras. Requested by Jean-Michel Soler for the Texture Baker script; - related doc updates.
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@@ -186,16 +186,16 @@ class Object:
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other value, or no value at all will update the scene hierarchy.
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"""
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def getData(only_name = False):
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def getData(name_only = False):
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"""
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Returns the Datablock object (new: or just its name) containing the
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object's data. For example the Mesh, Lamp or the Camera.
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@type only_name: bool
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@param only_name: if True on nonzero, only the name of the data object
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@type name_only: bool
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@param name_only: if True on nonzero, only the name of the data object
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is returned.
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@rtype: Object type specific or string
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@return: Depending on the type of the Object, it returns a specific object
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for the data requested. If only_name is True, it returns a string.
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for the data requested. If name_only is True, it returns a string.
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"""
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def getDeltaLocation():
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