when weight+vertex paint modes were mixed, weight paint was used but the paint menu was for vertex paint - a bit confusing, order fixed.
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@@ -160,7 +160,7 @@ void do_layer_buttons(short event)
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scrarea_queue_winredraw(curarea);
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/* new layers might need unflushed events events */
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DAG_scene_update_flags(G.scene, G.vd->lay); // tags all that moves and flushes
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DAG_scene_update_flags(G.scene, G.vd->lay); /* tags all that moves and flushes */
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}
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else {
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if(G.qual & LR_ALTKEY) {
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@@ -706,7 +706,7 @@ static uiBlock *view3d_select_object_layermenu(void *arg_unused)
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uiDefBut(block, BUTM, 1, "20", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 20, "");
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uiBlockSetDirection(block, UI_RIGHT);
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//uiTextBoundsBlock(block, 100);
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/*uiTextBoundsBlock(block, 100);*/
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return block;
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}
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@@ -832,7 +832,7 @@ static uiBlock *view3d_select_objectmenu(void *arg_unused)
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void do_view3d_select_meshmenu(void *arg, int event)
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{
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// extern void borderselect(void);
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/* extern void borderselect(void);*/
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switch(event) {
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@@ -981,7 +981,7 @@ static uiBlock *view3d_select_meshmenu(void *arg_unused)
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void do_view3d_select_curvemenu(void *arg, int event)
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{
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// extern void borderselect(void);
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/* extern void borderselect(void);*/
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switch(event) {
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case 0: /* border select */
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@@ -993,11 +993,12 @@ void do_view3d_select_curvemenu(void *arg, int event)
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case 3: /* Inverse */
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selectswapNurb();
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break;
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//case 4: /* select connected control points */
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//G.qual |= LR_CTRLKEY;
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//selectconnected_nurb();
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//G.qual &= ~LR_CTRLKEY;
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//break;
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/* select connected control points */
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/*case 4:
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G.qual |= LR_CTRLKEY;
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selectconnected_nurb();
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G.qual &= ~LR_CTRLKEY;
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break;*/
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case 5: /* select row (nurb) */
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selectrow_nurb();
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break;
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@@ -1027,7 +1028,7 @@ static uiBlock *view3d_select_curvemenu(void *arg_unused)
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Control Point Row|Shift R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
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}
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/* commented out because it seems to only like the LKEY method - based on mouse pointer position :( */
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//uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Connected Control Points|Ctrl L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
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/*uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Connected Control Points|Ctrl L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");*/
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if(curarea->headertype==HEADERTOP) {
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uiBlockSetDirection(block, UI_DOWN);
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@@ -1084,7 +1085,7 @@ static uiBlock *view3d_select_metaballmenu(void *arg_unused)
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static void do_view3d_select_latticemenu(void *arg, int event)
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{
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// extern void borderselect(void);
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/* extern void borderselect(void);*/
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switch(event) {
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case 0: /* border select */
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@@ -1125,7 +1126,7 @@ static uiBlock *view3d_select_latticemenu(void *arg_unused)
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static void do_view3d_select_armaturemenu(void *arg, int event)
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{
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// extern void borderselect(void);
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/* extern void borderselect(void);*/
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switch(event) {
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case 0: /* border select */
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@@ -1166,7 +1167,7 @@ static uiBlock *view3d_select_armaturemenu(void *arg_unused)
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static void do_view3d_select_pose_armaturemenu(void *arg, int event)
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{
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// extern void borderselect(void);
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/* extern void borderselect(void);*/
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switch(event) {
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case 0: /* border select */
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@@ -1624,7 +1625,7 @@ void do_view3d_object_mirrormenu(void *arg, int event)
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case 1:
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case 2:
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case 3:
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Mirror(event + 3); // + 3 because the first three modes are global
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Mirror(event + 3); /* + 3 because the first three modes are global*/
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break;
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}
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allqueue(REDRAWVIEW3D, 0);
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@@ -4152,7 +4153,7 @@ void do_view3d_buttons(short event)
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else {
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endlocalview(curarea);
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/* new layers might need unflushed events events */
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DAG_scene_update_flags(G.scene, G.vd->lay); // tags all that moves and flushes
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DAG_scene_update_flags(G.scene, G.vd->lay); /* tags all that moves and flushes*/
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}
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scrarea_queue_headredraw(curarea);
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break;
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@@ -4216,7 +4217,7 @@ void do_view3d_buttons(short event)
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if(G.f & G_WEIGHTPAINT) set_wpaint(); /* Switch off weight paint */
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enter_editmode();
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BIF_undo_push("Original"); // here, because all over code enter_editmode is abused
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BIF_undo_push("Original"); /* here, because all over code enter_editmode is abused */
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}
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}
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else if (G.vd->modeselect == V3D_FACESELECTMODE_SEL) {
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@@ -4279,7 +4280,7 @@ void do_view3d_buttons(short event)
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break;
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case B_AROUND:
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handle_view3d_around(); // copies to other 3d windows
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handle_view3d_around(); /* copies to other 3d windows */
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allqueue(REDRAWVIEW3D, 1);
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break;
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@@ -4367,7 +4368,7 @@ void do_view3d_buttons(short event)
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countall();
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/* new layers might need unflushed events events */
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DAG_scene_update_flags(G.scene, G.vd->lay); // tags all that moves and flushes
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DAG_scene_update_flags(G.scene, G.vd->lay); /* tags all that moves and flushes */
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allqueue(REDRAWOOPS, 0);
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}
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@@ -4459,7 +4460,11 @@ static void view3d_header_pulldowns(uiBlock *block, short *xcoord)
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xco+= xmax;
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}
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}
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else if (G.f & G_WEIGHTPAINT) {
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xmax= GetButStringLength("Paint");
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uiDefPulldownBut(block, view3d_wpaintmenu, NULL, "Paint", xco,-2, xmax-3, 24, "");
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xco+= xmax;
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}
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else if (G.f & G_VERTEXPAINT) {
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xmax= GetButStringLength("Paint");
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uiDefPulldownBut(block, view3d_vpaintmenu, NULL, "Paint", xco,-2, xmax-3, 24, "");
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@@ -4469,11 +4474,6 @@ static void view3d_header_pulldowns(uiBlock *block, short *xcoord)
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xmax= GetButStringLength("Paint");
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uiDefPulldownBut(block, view3d_tpaintmenu, NULL, "Paint", xco,-2, xmax-3, 24, "");
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xco+= xmax;
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}
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else if (G.f & G_WEIGHTPAINT) {
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xmax= GetButStringLength("Paint");
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uiDefPulldownBut(block, view3d_wpaintmenu, NULL, "Paint", xco,-2, xmax-3, 24, "");
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xco+= xmax;
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}
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else if (G.f & G_FACESELECT) {
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if (ob && ob->type == OB_MESH) {
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