make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the merge it didn't need to be) - now rendering uses its better if its threadsafe.
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@@ -59,7 +59,6 @@
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#include "BLI_args.h"
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#include "BLI_threads.h"
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#include "BLI_scanfill.h" /* for BLI_setErrorCallBack, TODO, move elsewhere */
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#include "BLI_utildefines.h"
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#include "BLI_callbacks.h"
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@@ -103,6 +102,8 @@
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#include "GPU_draw.h"
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#include "GPU_extensions.h"
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#include "BLI_scanfill.h" /* for BLI_setErrorCallBack, TODO, move elsewhere */
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#ifdef WITH_BUILDINFO_HEADER
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#define BUILD_DATE
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#endif
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