make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the merge it didn't need to be) - now rendering uses its better if its threadsafe.

This commit is contained in:
2012-04-16 06:48:57 +00:00
parent fb1e60762f
commit 0635f8101c
13 changed files with 276 additions and 285 deletions

View File

@@ -59,7 +59,6 @@
#include "BLI_args.h"
#include "BLI_threads.h"
#include "BLI_scanfill.h" /* for BLI_setErrorCallBack, TODO, move elsewhere */
#include "BLI_utildefines.h"
#include "BLI_callbacks.h"
@@ -103,6 +102,8 @@
#include "GPU_draw.h"
#include "GPU_extensions.h"
#include "BLI_scanfill.h" /* for BLI_setErrorCallBack, TODO, move elsewhere */
#ifdef WITH_BUILDINFO_HEADER
#define BUILD_DATE
#endif