- restored functionality for ESC detection during rendering which doesnt
eat up cpu time. in fact it was in pre-ghost blender already. works now for all posix OS's, except for windows. now working on getting that fixed as well. until then, rendering will be slow at win32... cvS: ----------------------------------------------------------------------
This commit is contained in:
@@ -1052,10 +1052,8 @@ void scanlinehaloPS(unsigned int *rectz, long *rectdelta, unsigned int *rectt, s
|
||||
if((a & 255)==0) har= R.bloha[a>>8];
|
||||
else har++;
|
||||
|
||||
if( !(a % 256) && RE_local_test_break() ) break; /* Hos, RPW - fix slow render bug, */
|
||||
/* !(loopvar%256) keeps checking for */
|
||||
/* ESC too often and bogging down render */
|
||||
/* (Based on discovery by Rob Haarsma) */
|
||||
if(RE_local_test_break() ) break;
|
||||
|
||||
if(ys>har->maxy);
|
||||
else if(ys<har->miny);
|
||||
else {
|
||||
@@ -1161,7 +1159,7 @@ void scanlinehalo(unsigned int *rectz, unsigned int *rectt, short ys)
|
||||
if((a & 255)==0) har= R.bloha[a>>8];
|
||||
else har++;
|
||||
|
||||
if( !(a % 256) && RE_local_test_break() ) break; /* Hos, RPW, fixes Slow Render Bug */
|
||||
if(RE_local_test_break() ) break;
|
||||
|
||||
if(ys>har->maxy);
|
||||
else if(ys<har->miny);
|
||||
@@ -1215,7 +1213,7 @@ void halovert()
|
||||
if((a & 255)==0) har= R.bloha[a>>8];
|
||||
else har++;
|
||||
|
||||
if( !(a % 256) && RE_local_test_break() ) break; /* Hos, RPW, fixes slow render bug */
|
||||
if(RE_local_test_break() ) break;
|
||||
|
||||
if(har->maxy<0);
|
||||
else if(R.recty<har->miny);
|
||||
@@ -1269,7 +1267,7 @@ void halovert()
|
||||
rectt+= R.rectx;
|
||||
rectz+= R.rectx;
|
||||
|
||||
if( !(y % 256) && RE_local_test_break() ) break; /* Hos,RPW, Fixes slow render bug */
|
||||
if(RE_local_test_break() ) break;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -2477,7 +2475,7 @@ void zbufshadeDA(void) /* Delta Accum Pixel Struct */
|
||||
/* 1 is for osa */
|
||||
if(R.r.mode & R_EDGE) edge_enhance();
|
||||
|
||||
if( !(v % 256) && RE_local_test_break()) break; /*Hos,RPW, fixes slow render bug*/
|
||||
if(RE_local_test_break()) break;
|
||||
}
|
||||
if(R.flag & (R_ZTRA+R_HALO) ) { /* to get back correct values of zbuffer Z for transp and halos */
|
||||
xd= jit[0][0];
|
||||
@@ -2609,7 +2607,7 @@ void zbufshadeDA(void) /* Delta Accum Pixel Struct */
|
||||
}
|
||||
rz+= R.rectx;
|
||||
}
|
||||
if(!(y % 256) && RE_local_test_break()) break; /* Hos,RPW, fixes slow render bug */
|
||||
if(RE_local_test_break()) break;
|
||||
}
|
||||
|
||||
if( (R.r.mode & R_EDGE) && RE_local_test_break()==0) {
|
||||
@@ -2708,7 +2706,7 @@ void zbufshade(void)
|
||||
R.rectot);
|
||||
}
|
||||
|
||||
if(!(y % 256) && RE_local_test_break()) break; /*Hos,RPW, Fixes Slow render bug */
|
||||
if(RE_local_test_break()) break;
|
||||
}
|
||||
|
||||
if(R.flag & R_ZTRA) endaccumbuf();
|
||||
@@ -2771,7 +2769,7 @@ void renderhalo(HaloRen *har) /* postprocess version */
|
||||
|
||||
rectt+= R.rectx;
|
||||
|
||||
if( !(y % 256) && RE_local_test_break()) break; /* Hos,RPW, fixes slow render bug */
|
||||
if(RE_local_test_break()) break;
|
||||
}
|
||||
|
||||
}
|
||||
|
@@ -2112,7 +2112,7 @@ void zbuffer_abuf()
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!(v % 256) && RE_local_test_break()) break; /*RPW, HOS */
|
||||
if(RE_local_test_break()) break;
|
||||
}
|
||||
|
||||
if((R.r.mode & R_OSA)==0) break;
|
||||
|
Reference in New Issue
Block a user