Geometry Nodes: correct modifier name when creating from node editor
The name should be the same as when the modifier is created in the modifier tab of the properties editor.
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@@ -42,10 +42,10 @@ def geometry_modifier_poll(context) -> bool:
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return True
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class NewGeometryNodeModifier(bpy.types.Operator):
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class NewGeometryNodesModifier(bpy.types.Operator):
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"""Create a new modifier with a new geometry node group"""
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bl_idname = "node.new_geometry_node_modifier"
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bl_idname = "node.new_geometry_nodes_modifier"
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bl_label = "New Geometry Node Modifier"
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bl_options = {'REGISTER', 'UNDO'}
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@@ -54,7 +54,7 @@ class NewGeometryNodeModifier(bpy.types.Operator):
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return geometry_modifier_poll(context)
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def execute(self, context):
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modifier = context.object.modifiers.new("Empty", "NODES")
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modifier = context.object.modifiers.new("GeometryNodes", "NODES")
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if not modifier:
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return {'CANCELLED'}
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@@ -89,6 +89,6 @@ class NewGeometryNodeTreeAssign(bpy.types.Operator):
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classes = (
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NewGeometryNodeModifier,
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NewGeometryNodesModifier,
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NewGeometryNodeTreeAssign,
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)
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