Fix T53971: single layer render showing the wrong render layer in image editor.
Original patch Cheryl Chen, extra fixes by Brecht. Differential Revision: https://developer.blender.org/D3098
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@@ -236,6 +236,8 @@ void RE_render_result_rect_from_ibuf(
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struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name);
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float *RE_RenderLayerGetPass(volatile struct RenderLayer *rl, const char *name, const char *viewname);
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bool RE_HasSingleLayer(struct Render *re);
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/* add passes for grease pencil */
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struct RenderPass *RE_create_gp_pass(struct RenderResult *rr, const char *layername, const char *viewname);
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