Fix T53971: single layer render showing the wrong render layer in image editor.

Original patch Cheryl Chen, extra fixes by Brecht.

Differential Revision: https://developer.blender.org/D3098
This commit is contained in:
Cheryl Chen
2018-03-15 23:36:15 +01:00
committed by Brecht Van Lommel
parent e56fd59f22
commit 07b07e53ea
3 changed files with 37 additions and 11 deletions

View File

@@ -236,6 +236,8 @@ void RE_render_result_rect_from_ibuf(
struct RenderLayer *RE_GetRenderLayer(struct RenderResult *rr, const char *name);
float *RE_RenderLayerGetPass(volatile struct RenderLayer *rl, const char *name, const char *viewname);
bool RE_HasSingleLayer(struct Render *re);
/* add passes for grease pencil */
struct RenderPass *RE_create_gp_pass(struct RenderResult *rr, const char *layername, const char *viewname);