Cycles: Silence warning when building without OSL
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@@ -2170,6 +2170,8 @@ void MeshManager::device_free(Device *device, DeviceScene *dscene)
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og->attribute_map.clear();
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og->attribute_map.clear();
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og->object_names.clear();
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og->object_names.clear();
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}
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}
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#else
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(void)device;
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#endif
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#endif
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}
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}
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