Shading: Add object color to Object Info node.

The object color property is added as an additional output in
the Object Info node.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5554
This commit is contained in:
OmarSquircleArt
2019-08-22 14:26:09 +02:00
parent a244384864
commit 08ab3cbcce
22 changed files with 69 additions and 24 deletions

View File

@@ -542,8 +542,8 @@ const char *GPU_builtin_name(eGPUBuiltin builtin)
else if (builtin == GPU_VIEW_NORMAL) {
return "varnormal";
}
else if (builtin == GPU_OBCOLOR) {
return "unfobcolor";
else if (builtin == GPU_OBJECT_COLOR) {
return "unfobjectcolor";
}
else if (builtin == GPU_AUTO_BUMPSCALE) {
return "unfobautobumpscale";