removed inline since it barfs on MSVC
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@@ -2451,7 +2451,7 @@ static void rgb_to_yuv(float rgb[3], float yuv[3]) {
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yuv[2]+= 0.5;
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}
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static inline void scope_put_pixel(unsigned char* table, unsigned char * pos)
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static void scope_put_pixel(unsigned char* table, unsigned char * pos)
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{
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char newval = table[*pos];
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pos[0] = pos[1] = pos[2] = newval;
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