Get rid of three needless instances of DM_DRAW_OPTION_NO_MCOL.

It would be good to get rid of this entirely, ideally decision
about mcols can be taken at material level and not done per face. More
work needs to be done for that to work though.
This commit is contained in:
2016-01-02 23:22:22 +01:00
parent c2bd260122
commit 09e3ef29c1
2 changed files with 3 additions and 3 deletions

View File

@@ -776,7 +776,7 @@ static DMDrawOption CheckTexDM(MTexPoly *mtexpoly, const bool has_mcol, int matn
unsigned char rgba[4];
current_polymat->GetMaterialRGBAColor(rgba);
glColor4ubv((const GLubyte *)rgba);
return DM_DRAW_OPTION_NO_MCOL;
return DM_DRAW_OPTION_NORMAL;
}
return DM_DRAW_OPTION_NORMAL;
}