KX_PythonSeq (used for a number of BGE sequence types)

* cont.actuators.get("key", default) # dict like get function
* if "key" in cont.sensors: ...

Updated docs
Added missing include to Particle.c
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2009-06-16 08:52:04 +00:00
parent 2ecbe1c81c
commit 0a66e24bd7
3 changed files with 119 additions and 44 deletions

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@@ -6,22 +6,29 @@ The Blender Game Engine Python API Reference
See U{release notes<http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine>} for updates, changes and new functionality in the Game Engine Python API.
Top Module:
-----------
- L{GameLogic}
- L{GameKeys}
- L{GameTypes}
- L{Mathutils}
- L{Geometry}
- L{BGL}
Blender Game Engine Modules:
----------------------------
Modules that include methods for accessing GameEngine data and functions.
- L{GameLogic} utility functons for game logic.
- L{GameKeys} keyboard input and event conversion.
- L{Rasterizer} display and rendering.
- L{GameTypes} contains all the python types spesific to the GameEngine.
Undocumented modules:
---------------------
- VideoTexture
- CValue
- Expression
- PhysicsConstraints
Additional Modules:
-------------------
These modules have no GameEngine spesific functionality but are useful in many cases.
- L{Mathutils}
- L{Geometry}
- L{BGL}
Introduction: