KX_PythonSeq (used for a number of BGE sequence types)
* cont.actuators.get("key", default) # dict like get function
* if "key" in cont.sensors: ...
Updated docs
Added missing include to Particle.c
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@@ -6,22 +6,29 @@ The Blender Game Engine Python API Reference
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See U{release notes<http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.49/Game_Engine>} for updates, changes and new functionality in the Game Engine Python API.
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Top Module:
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-----------
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- L{GameLogic}
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- L{GameKeys}
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- L{GameTypes}
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- L{Mathutils}
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- L{Geometry}
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- L{BGL}
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Blender Game Engine Modules:
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----------------------------
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Modules that include methods for accessing GameEngine data and functions.
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- L{GameLogic} utility functons for game logic.
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- L{GameKeys} keyboard input and event conversion.
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- L{Rasterizer} display and rendering.
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- L{GameTypes} contains all the python types spesific to the GameEngine.
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Undocumented modules:
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---------------------
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- VideoTexture
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- CValue
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- Expression
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- PhysicsConstraints
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Additional Modules:
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-------------------
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These modules have no GameEngine spesific functionality but are useful in many cases.
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- L{Mathutils}
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- L{Geometry}
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- L{BGL}
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Introduction:
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