The option to automatically run scriptlinks wasnt in the preferences so it was not at all obvious that it was a preference. added a button for this in the prefs.
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@@ -3781,7 +3781,15 @@ void drawinfospace(ScrArea *sa, void *spacedata)
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(xpos+edgsp+(1*mpref)+(1*midsp)),y2,mpref,buth,
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&(U.uiflag), 0, 0, 0, 0, "Allows all codecs for rendering (not guaranteed)");
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#endif
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uiDefBut(block, LABEL,0,"Auto Run Python Scripts",
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(xpos+edgsp+(1*midsp)+(1*mpref)),y6label,mpref,buth,
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0, 0, 0, 0, 0, "");
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uiDefButBitI(block, TOG, G_DOSCRIPTLINKS, REDRAWBUTSSCRIPT, "Enabled by Default",
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(xpos+edgsp+(1*mpref)+(1*midsp)),y5,mpref,buth,
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&(G.f), 0, 0, 0, 0, "Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source)");
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uiDefBut(block, LABEL,0,"Keyboard:",
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(xpos+edgsp+(3*midsp)+(3*mpref)),y3label,mpref,buth,
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0, 0, 0, 0, 0, "");
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