Added Activator Code for a Loop select rotation
Rotation Current;y goes like this in editmode... alt-b : vertex loop select alt-b : face loop select alt-b : off I also removed the console output for changing to small cursor.
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@@ -916,6 +916,14 @@ void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
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case BKEY:
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if((G.qual==LR_SHIFTKEY))
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set_render_border();
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else if((G.qual==LR_ALTKEY)){
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if(G.obedit && G.obedit->type==OB_MESH) {
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/* Loop Select Operations */
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/* Vertexloop */
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/* Faceloop */
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vertex_loop_select();
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}
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}
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else if((G.qual==0))
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borderselect();
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break;
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