Cleanup: comments (long lines) in editors
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@@ -586,7 +586,7 @@ static void object_test_constraint(Main *bmain, Object *owner, bConstraint *con)
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}
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}
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/************************ generic functions for operators using constraint names and data context *********************/
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/*** generic functions for operators using constraint names and data context *********************/
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#define EDIT_CONSTRAINT_OWNER_OBJECT 0
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#define EDIT_CONSTRAINT_OWNER_BONE 1
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@@ -690,20 +690,30 @@ static bConstraint *edit_constraint_property_get(wmOperator *op, Object *ob, int
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if (pchan)
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list = &pchan->constraints;
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else {
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//if (G.debug & G_DEBUG)
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//printf("edit_constraint_property_get: No active bone for object '%s'\n", (ob) ? ob->id.name + 2 : "<None>");
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#if 0
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if (G.debug & G_DEBUG) {
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printf("edit_constraint_property_get: No active bone for object '%s'\n",
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(ob) ? ob->id.name + 2 : "<None>");
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}
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#endif
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return NULL;
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}
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}
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else {
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//if (G.debug & G_DEBUG)
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//printf("edit_constraint_property_get: defaulting to getting list in the standard way\n");
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#if 0
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if (G.debug & G_DEBUG) {
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printf("edit_constraint_property_get: defaulting to getting list in the standard way\n");
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}
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#endif
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list = get_active_constraints(ob);
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}
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con = BKE_constraints_find_name(list, constraint_name);
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//if (G.debug & G_DEBUG)
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//printf("constraint found = %p, %s\n", (void *)con, (con) ? con->name : "<Not found>");
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#if 0
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if (G.debug & G_DEBUG) {
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printf("constraint found = %p, %s\n", (void *)con, (con) ? con->name : "<Not found>");
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}
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#endif
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if (con && (type != 0) && (con->type != type))
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con = NULL;
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@@ -1275,10 +1285,11 @@ static void object_pose_tag_update(Main *bmain, Object *ob)
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{
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BKE_pose_tag_recalc(bmain, ob->pose); /* Checks & sort pose channels. */
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if (ob->proxy && ob->adt) {
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/* We need to make use of ugly POSE_ANIMATION_WORKAROUND here too, else anim data are not reloaded
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* after calling `BKE_pose_rebuild()`, which causes T43872.
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* Note that this is a bit wide here, since we cannot be sure whether there are some locked proxy bones
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* or not...
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/* We need to make use of ugly #POSE_ANIMATION_WORKAROUND here too,
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* else anim data are not reloaded after calling `BKE_pose_rebuild()`,
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* which causes T43872.
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* Note that this is a bit wide here, since we cannot be sure whether there are some locked
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* proxy bones or not.
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* XXX Temp hack until new depsgraph hopefully solves this. */
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DEG_id_tag_update(&ob->id, ID_RECALC_ANIMATION);
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}
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@@ -1816,7 +1827,8 @@ static int constraint_add_exec(
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return OPERATOR_CANCELLED;
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}
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/* create a new constraint of the type required, and add it to the active/given constraints list */
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/* Create a new constraint of the type required,
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* and add it to the active/given constraints list. */
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if (pchan)
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con = BKE_constraint_add_for_pose(ob, pchan, NULL, type);
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else
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@@ -1831,8 +1843,8 @@ static int constraint_add_exec(
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/* get the target objects, adding them as need be */
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if (get_new_constraint_target(C, type, &tar_ob, &tar_pchan, 1)) {
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/* method of setting target depends on the type of target we've got
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* - by default, just set the first target (distinction here is only for multiple-targeted constraints)
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/* Method of setting target depends on the type of target we've got - by default,
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* just set the first target (distinction here is only for multiple-targeted constraints).
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*/
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if (tar_pchan)
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set_constraint_nth_target(con, tar_ob, tar_pchan->name, 0);
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@@ -1881,8 +1893,8 @@ static int constraint_add_exec(
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if ((ob->type == OB_ARMATURE) && (pchan)) {
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BKE_pose_tag_recalc(bmain, ob->pose); /* sort pose channels */
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if (BKE_constraints_proxylocked_owner(ob, pchan) && ob->adt) {
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/* We need to make use of ugly POSE_ANIMATION_WORKAROUND here too, else anim data are not reloaded
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* after calling `BKE_pose_rebuild()`, which causes T43872.
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/* We need to make use of ugly POSE_ANIMATION_WORKAROUND here too,
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* else anim data are not reloaded after calling `BKE_pose_rebuild()`, which causes T43872.
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* XXX Temp hack until new depsgraph hopefully solves this. */
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DEG_id_tag_update(&ob->id, ID_RECALC_ANIMATION);
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}
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@@ -2091,7 +2103,8 @@ static int pose_ik_add_exec(bContext *C, wmOperator *op)
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Object *ob = CTX_data_active_object(C);
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const bool with_targets = RNA_boolean_get(op->ptr, "with_targets");
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/* add the constraint - all necessary checks should have been done by the invoke() callback already... */
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/* add the constraint - all necessary checks should have
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* been done by the invoke() callback already... */
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return constraint_add_exec(
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C, op, ob, get_active_constraints(ob), CONSTRAINT_TYPE_KINEMATIC, with_targets);
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}
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