Cleanup: use post increment/decrement

When the result isn't used, prefer post increment/decrement
(already used nearly everywhere in Blender).
This commit is contained in:
2019-09-08 00:12:26 +10:00
parent ab823176d3
commit 0b2d1badec
217 changed files with 1114 additions and 1114 deletions

View File

@@ -69,7 +69,7 @@ void OutputFileNode::convertToOperations(NodeConverter &converter,
int num_inputs = getNumberOfInputSockets();
bool previewAdded = false;
for (int i = 0; i < num_inputs; ++i) {
for (int i = 0; i < num_inputs; i++) {
NodeInput *input = getInputSocket(i);
NodeImageMultiFileSocket *sockdata =
(NodeImageMultiFileSocket *)input->getbNodeSocket()->storage;
@@ -88,7 +88,7 @@ void OutputFileNode::convertToOperations(NodeConverter &converter,
else { /* single layer format */
int num_inputs = getNumberOfInputSockets();
bool previewAdded = false;
for (int i = 0; i < num_inputs; ++i) {
for (int i = 0; i < num_inputs; i++) {
NodeInput *input = getInputSocket(i);
if (input->isLinked()) {
NodeImageMultiFileSocket *sockdata =